Moved penguin menace engine to git.
Fixed elapsed time bug. Elapsed time was converted to seconds wrong.
Added FPS viewer to TestPlayer.
optimized performance by not allocating new buffers but reusing them and
no longer calculating new matrices when an object wasn't moved.
Added Textures and a TextureLoader.
Implemented Material classes.
The HudObject now uses the Texture class.
Changed test ship to use the new features.
Changed perspective so that you can get closer to the models.
Added a FileFormatException whenever a file format could be wrong.
Using that exception in OBJ- and MaterialLoader.
It's a RuntimeException because it is only caused by wrong data feed to
the game.
Implemented the hud object.
Changed test to test also the hud object
Added toArray method.
Merge remote-tracking branch 'origin/master'