started writing rotation code for circles on circles. todo: generate circle on keypress, score = # circles, lose = circle offscreen
finished rolling code; it seems to work okay. writing moveCollided code now
also added interview question in new.hs
rolling and collision code works. in fact, collision code inherently implements rolling somehow
todo: gamelike features
Merge branch 'master' of https://github.com/hypotext/hask

Conflicts:
	coins.hs