moved a bunch of files around
getting rid of AceDB
Cleaning up unused libraries
got rid of AceConsole
finally got rid of all ace libraries
added some calculation staticstics for correctness checking and later performance checks
Switched Calculation to use coroutines
Starting to get rid of some global variables in calculation (trying to remove all to allow multiple concurrent calculations)
Added classes interface and set class (will be used for calculations)
Something's happening
Add ui.character.lua to toc
cleanup and more independent calculation

partial cleanup of names
Utopia and operationsPerFrame moved to set object
calculation time works again after being broken by coroutines
Moved control buttons from ui.lua to ui.character.lua, including some cleanup.
Merge branch 'rewrite' of https://github.com/Mirroar/TopFit
more cleanup

cleaned up variables and calls
moved dual wield and titan's grip code so it's not global in
calculation.lua
Trying to mangle with talentframe'ish things
more cleanup, more deglobalizing
made firstCombination a local variable
Fixed wrong setdropdown anchor
Actually, that fix was this file … nvm