HOPKINS: Implemented rest of main method, with stubs for sub-method calls
HOPKINS: Initial implementation of main menu method
HOPKINS: Bugfixes to the display of the starting menu
HOPKINS: Initial implementation of some code that will be needed for cursor display
HOPKINS: Implemented more blitting/display methods
HOPKINS: Implemented some BOB methods
HOPKINS: Implemented some more blitting methods
HOPKINS: Implemented Affiche_Segment_Vesa and support methods
HOPKINS: Implemented Affiche_Perfect and support methods
HOPKINS: Moved VBL method from EventsManager to GraphicsManager
HOPKINS: Minor renaming and bugifxes
HOPKINS: Rewrite of Sprite_Vesa from scratch
HOPKINS: Disabled VBL() method code and added ScummVM cursor display.

I'm not yet sure whether VBL was only concerned with displaying the cursor, but it had some loops using the lItCounter, so it was causing infinite loops. Whatever else VBL actually does besides cursor display will have to be converted to a more ScummVM friendly implementation.
HOPKINS: Implemented AFFICHE_SPEED method
HOPKINS: Added Txt structure with currently known structure offsets
HOPKINS: Clean up of moving Txt array from Globals to FontManager
HOPKINS: Bugfixes to making menu selections, and quitting game
HOPKINS: Initial implementation of CHOICE_OPTION and AFF_SPRITES
HOPKINS: Fix bug with clipping in Sprite_Vesa
HOPKINS: Added extra shouldQuit check to animation player