Splitting Player code from cocos2d-x code. Included based on macro CC_PLAYER
Updating Android makefile to use new directory structure and new CC_PLAYER macro
Adding android specific player code. Removing previous file
Adding reset of ScriptingCore on new run. Also changing initial resource loading path
Making ZeroConf service registration/unregistration dependant on IS_ZEROCONF variable
Adding Java counterpart to JNI createPlayerServer
Adding ability to connect to CocosPlayer from TCP socket. Also displays connection details on CocosPlayer main screen
Removing JNI suffix from common api
Moving player Resources from Resources/ into Resources/PlayerResources/
Adding xCode project with pre build and post build actions to remove and add player resources to build, based on macro CC_PLAYER
Adding PlayerResources to search path
Merge pull request #16 from rohankuruvilla/develop

Splitting player from cocos2d-x code. Also adding TCP socket to Android.
parson is no longer included
CocosPlayer moved to libs
Xcode project is called "MyGame"
Adds bundle version to iOS project
moved AppDelegate.* to Classes
Adds missing icons and default.png in Xcode project