- Implemented the Ray Casting algorithm that finds the exact point on
the model where the user clicked in a logarithm time using an RTree
structure.
 
 - Currently I just add the points to three ArrayLists<float[]>
bubbles_absolutePoints, bubbles_images and bubbles_text. I add the to
all three groups.
 
 - If you want the points to only appear when they should, move the
"///////////...Bubbles.drawBubble...//////////" part inside the
"if...for...{ }}".
 They are marked with XXXXXX
 - ignoring screenshot
 - Removed some print line.
Merge remote-tracking branch 'origin/develop' into develop

Conflicts:
	Raa3D/.gitignore
	Raa3D/src/main/MainFrame.java
	Raa3D/src/models/Box.java
	Raa3D/src/models/Bubbles.java
	Raa3D/src/models/ObjOrPlyModel.java
	Raa3D/src/models/RTree.java
 - Finished merging. The project appears to work now.
Merge remote-tracking branch 'origin/develop' into develop

Conflicts:
	Raa3D/src/main/MainFrame.java