drm/msm: prime support

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
drm/msm: support render nodes

Enable support for drm render nodes for msm by flagging the ioctls
that are safe and only needed for rendering.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
drm/msm: resync generated headers

resync to latest envytools db, fixes a typo: s/mpd4/mdp4/

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
drm/msm: add plane support

Enable using VG1 and VG2 for planes.  Currently YUV/CSC or scaling is
not enabled, but ARGB and xRGB blending is.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
drm/msm: rework inactive-work

Re-arrange things a bit so that we can get work requested after a bo
fence passes, like pageflip, done before retiring bo's.  Without any
sort of bo cache in userspace, some games can trigger hundred's of
transient bo's, which can cause retire to take a long time (5-10ms).
Obviously we want a bo cache.. but this cleanup will make things a
bit easier for atomic as well and makes things a bit cleaner.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
drm/msm: EBUSY status handling in msm_gem_fault()

Subsequent threads returning EBUSY from vm_insert_pfn() was not
handled correctly. As a result concurrent access from new threads
to mmapped data caused SIGBUS.

See e79e0fe3

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
drm/msm/mdp4: page_flip cleanups/fixes

There were a few potential problems with the original page_flip/vblank
code in mdp4_crtc.

1) We need vblank irq for a couple things, both completing flips and
   updating cursor.  We need to keep track of what work is pending so
   that (for example) a cursor update while we are still waiting for
   pageflip_cb (ie. pageflip requested from userspace, but still
   waiting for rendering to complete) would not prematurely trigger
   event to userspace.

2) A preclose -> pageflip-cancel should not cancel a pageflip that
   was requested on a different file (ie. non-master closing should
   not cancel a pending pageflip).

With these fixes, we no longer have problems w/ cursor not updating and
with occasional hangs with userspace waiting for a pageflip that had
been cancelled (launching XBMC from gnome-shell overview mode was a good
way to trigger this, but now works reliably).

Signed-off-by: Rob Clark <robdclark@gmail.com>
drm/ttm: Enable the dma page pool also for intel IOMMUs

Used by the vmwgfx driver

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
drm/vmwgfx: Use the linux DMA api to get valid device addresses of pages

The code handles three different cases:
1) physical page addresses. The ttm page array is used.
2) DMA subsystem addresses. A scatter-gather list is used.
3) Coherent pages. The ttm dma pool is used, together with the dma_ttm
array os dma_addr_t

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
drm/ttm: Allow vm fault retries

Make use of the FAULT_FLAG_ALLOW_RETRY flag to allow dropping the
mmap_sem while waiting for bo idle.

FAULT_FLAG_ALLOW_RETRY appears to be primarily designed for disk waits
but should work just as fine for GPU waits..

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
drm/ttm: Make NO_EVICT bos available to shrinkers pending destruction

NO_EVICT bos that are not idle when all references are dropped are put on
the delayed destroy list. However, since they are not on LRU lists, they
are not available to shrinkers at that point, and buffers on the delayed
destroy list are not checked very often for idle.

So when these buffers are put on the delayed destroy list, clear the
NO_EVICT flag and put them on the right LRU list. This way they are
immediately available for eviction or shrinkers and will not cause false
OOMS.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
drm/ttm: Handle in-memory region copies

Fix the case where the ttm pointer may be NULL causing
a NULL pointer dereference.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Cc: stable@vger.kernel.org
drm/ttm: Fix ttm_bo_move_memcpy

All error paths will want to keep the mm node, so handle this at the
function exit. This fixes an ioremap failure error path.
Also add some comments to make the function a bit easier to understand.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
drm/ttm: Fix memory type compatibility check

Also check the busy placements before deciding to move a buffer object.
Failing to do this may result in a completely unneccessary move within a
single memory type.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
drm/i915: Sanitize prepare_pipes after valleyview_modeset_global_pipes()

valleyview_modeset_global_pipes() may add pipes that are getting fully
disabled to prepare_pipes bitmask. The rest of the code doesn't expect
this, so clear out any such pipes from the prepare_pipes bitmask.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drm/i915: move opregion asle request handling to a work queue

Doing this has been long overdue anyway, but now we really need it in
preparation for per connector backlight handling.

Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drm/i915: make backlight functions take a connector

On VLV/BYT, backlight controls a per-pipe, so when adjusting the
backlight we need to pass the correct info.  So make the externally
visible backlight functions take a connector argument, which can be used
internally to figure out the pipe backlight to adjust.

v2: make connector pipe lookup check for NULL crtc (Jani)
    fixup connector check in ASLE code (Jani)
v3: make sure we take the mode config lock around lookups (Daniel)
v4: fix double unlock in panel_get_brightness (Daniel)
v5: push ASLE work into a work queue (Daniel)
v6: separate ASLE work to a prep patch, rebase (Jani)

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drm/i915: Improve vlv_gpu_freq() and vlv_freq_opcode()

We're currently miscalculating the VLV graphics clock a little bit.
This is caused by rounding the step to integer MHz, which does not
match reality. Change the formula to match the GUnit HAS to give
more accurate answers.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drm/i915: Pass dev_priv to vlv_gpu_freq() and vlv_freq_opcode()

We'll be looking at more than just mem_freq from dev_priv, so
just pass the whole thing.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drm/i915/vlv: use per-pipe backlight controls v2

With the connector and pipe passed around, we can now set the backlight
on the right pipe on VLV/BYT.

v2: drop combination mode check for VLV (Jani)
    add save/restore code for VLV backlight regs (Jani)
    check for existing modulation freq when initializing backlight regs (Jani)

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67245
Tested-by: Joe Konno <joe.konno@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>