Make flowing oil flammable and prone to explode(like real oil)
Make still oil flammable and prone to explode(like real oil)
Merge pull request #850 from viliml/patch-2

Made oil flammable and prone to explode(like real oil)
I think buildcraft has enough explosions already. ref #850
This is how you make Oil Burn

@viliml seriously test your PRs, BlockFluid intercepts the fire methods

I also made Oil burn forever like Netherrack.
Major Backport of Button code

I recently did a major overhaul of Railcraft's button code for some
upcoming features. Figured I backport it to Buildcraft as well.

Texture information was abstracted into an easily swapped object.
Multi-Buttons can now have different textures for each state.
Added tool tip support for all buttons (with mouse over delay!).
Added textures and states for a "Lock" Multi-Button.
Greatly reduced code duplication.
Some cosmetic fixes for the last commit

Damn tabs!
Merge pull request #849 from target-san/master

Pipe wires persistence between runs
Added pumping.controlList option.
Also fixed BlockIndex hashcode (massively speeding up pump searches) and added a timeout for pump searches.
Added missing class.
Removed explosions, pumps will just ignore disallowed liquids.
Disable crafting recipe for the builder.
Organize imports.
And remove the builder from the creative tab

Complete the last commit
(#6653aaa3893da023f350a48bb6fddeba3008e2e9)
Merge pull request #860 from mcrobin4002/patch-1

And remove the builder from the creative tab
Merge pull request #857 from immibis/nether-pump

pumping.controlList again.
Disable grass facades