Update bite/infection disease effects
Add disease names and fix recovery messages
Update memorial messages
Remove unused break's that were making Cygwin mad
Made multiple bites not decrease their effects
Allow add_disease to redirect onto nearby main part
Destroyed limbs can't be infected.
Bone needle fix!

Now it's got the same weight/volume as the standard kit.
Add -Wno-stuff to silence remaining warnings, and -Werror to cause build failures if any warning types resurface.
Added bone needle to sheet recipe.
Reduced volume of both kits to one point.
Addition of Functor to encapsulate static and non-static class member JsonObject loading functions
-- May need moving of Functor definitions to new file?
With a flag, fail placing a vehicle with add_vehicle() instead of simulating collisions.
Limb color framework
Update to match mainline
Further merge fixes
added 4 more styles and self-defense training trait back in
Merge branch 'master' into martial_arts
2% PL translation
Update martialarts.json

Accidentally deleted capoeira, added it back in