Added Development folder and initial scripts.
Merge branch 'master' of https://github.com/uudkdevs2013/UNO_Multiplayer

Conflicts:
	UDKGame/Config/UDKEditorUserSettings.ini
	UDKGame/Config/UDKEngine.ini
	UDKGame/Content/LocalShaderCache-PC-D3D-SM5.upk
	UDKGame/Content/LocalShaderCache-PC-OpenGL.upk
	UDKGame/CookedPC/Core.u
	UDKGame/CookedPC/Engine.u
	UDKGame/CookedPC/GFxUI.u
	UDKGame/CookedPC/GFxUIEditor.u
	UDKGame/CookedPC/GameFramework.u
	UDKGame/CookedPC/GlobalPersistentCookerData.upk
	UDKGame/CookedPC/GuidCache.upk
	UDKGame/CookedPC/IpDrv.u
	UDKGame/CookedPC/OnlineSubsystemSteamworks.u
	UDKGame/CookedPC/RefShaderCache-PC-D3D-SM3.upk
	UDKGame/CookedPC/RefShaderCache-PC-D3D-SM5.upk
	UDKGame/CookedPC/RefShaderCache-PC-OpenGL.upk
	UDKGame/CookedPC/Startup.upk
	UDKGame/CookedPC/Startup_LOC_INT.upk
	UDKGame/CookedPC/SubstanceAir.u
	UDKGame/CookedPC/SubstanceAirEd.u
	UDKGame/CookedPC/Textures.tfc
	UDKGame/CookedPC/UDKBase.u
	UDKGame/CookedPC/UDKBase_LOC_INT.upk
	UDKGame/CookedPC/UnrealEd.u
	UDKGame/CookedPC/WinDrv.u
	UDKGame/Script/Manifest.txt