made delay round end work after restart timer has started, made delay verb also delay round end

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly)
resolved supply_pack runtime, added stuff to contraband pack to make it not-empty, added icon for absinthe

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge branch 'master' of https://github.com/Baystation12/Baystation12
added chinsky and myself to game masters

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
removed extraneous rig slowdowns

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
fix for blueprint areas randomly disappearing after a while, blueprint areas power not working, blueprint areas lighting being [initially] borked

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
fix for some zas runtimes, overrepressurisation after sealing breaches, zones not properly restructuring during some breaches

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2241 from caelaislinn/master

Miscellaneous bug fixes and issue resolutions, re-add missing commits, admins.txt update