Merge branch 'develop' of https://github.com/djyt/cannonball into develop
Hi-Res Work (Sprites & Road Layer)

Very hard-coded for now. Needs to be abstracted.
Hires: Cleaned up, added function pointers to variants of routines.
Hi-Res cleanups.
Fixed traffic spawning bug at start of game
Added more video menu options
Merge branch 'hires' into develop
Build System Changes.
Reflected new build system.
Ability to play Prototype Coconut Beach
Check bounds.
Merge branch 'develop'