sync: Fix race condition between merge and signal

The copied sync_pt was activated immediately. If the sync_pt was
signaled before the entire merge was completed, the new fence's pt_list
could be iterated over while it is still in the process of being
created.

Moving the the sync_pt_activate call for all new sync_pts to after both
the sync_fence_copy_pts and the sync_fence_merge_pts calls ensure that
the pt_list is complete and immutable before it can be reached from the
timeline's active list.

Change-Id: I7aa4d404a822347b6ce148018d2a66e4f6a20c78
Signed-off-by: Erik Gilling <konkers@android.com>
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
Signed-off-by: Uma Maheshwari Bhiram <ubhira@codeaurora.org>
msm: display: increase fence timeout

Increase timeout value to 900ms to allow
gfx engine to render longer.
When sync_fence_wait fails, need not put fence as
it will be handled outside the loop.

Change-Id: Id4caff55c9f99c48e5f87a85d30fe4c8c0cd65e7
Signed-off-by: Ken Zhang <kenz@codeaurora.org>

Conflicts:
	drivers/video/msm/msm_fb.c
msm_fb: display: fix fence fd list be put twice

msm_fb_wait_for_fence() will put fence fd list if sync_fence_wait()
failed. After that same fd list wil be put one more time. This
cause a fd put twice and cause system crash at the time fd
was closed.

Change-Id: If6a358e051c98841e34c23d81098243003ef0836
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>

Conflicts:

	drivers/video/msm/msm_fb.c
msm_fb: Update MDP fence wait behaviour

The current fence wait times out too early in cases where the GPU
is under a heavy workload. Change this behaviour to warn and wait
for a longer time for GPU to complete it's work.

Change-Id: I8b20c22733a77c1aaea4a1fd1e4daaa14b5ec2fd
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>

Conflicts:
	drivers/video/msm/msm_fb.c
msm_fb: Increase base fence timeout

The earlier value of 1 second caused unnecessary warnings on
heavy workloads by the GPU.

Change-Id: Ib4a5b098267251d5c63c4d8d2a2f51b339acc1d2
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>
Signed-off-by: Lynus Vaz <lvaz@codeaurora.org>
msm_fb: Check for panel power on after Unblank.

In Overlay_play , panel power on check was at wrong place
it has to be after Unblank.

Change-Id: If910f83ef57499b5f771bc7d3d1bdfa814d5c019
Signed-off-by: Kalyan Thota <kalyant@codeaurora.org>
msm_fb: display: free borderfill pipe when ref_cnt reach 0

Borderfill pipe need to be kept as baselayer which is not
suppose to be freed at suspend. It only be freed when
ref_cnt reach 0 by "adb stop".

CRs-fixed: 429196
Change-Id: Ibffe7960cc194162d1ba71e8dc8636393938483f
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: initialize dmap_comp before wait4dmap

blt_wait flag will be set when both two writeback buffers
are used. In this case, kickoff can not be proceeded until
next dmap_done to release writeback buffer. This patch
initialize dmap_comp before wait4dmap to make sure
wait_for_completion is enforced.

CRs-fixed: 448168
Change-Id: I64f2ad599b18f9d8b346c41a55829c564fcced0b
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
mms_fb: display: init pipe default configure as solidfill

Initialize mdp pipes default config as solid fill so that
there will have no memory fetch if pipe are staged into
mixer while flush bits are left behind and set at next vsync.
This is will prevent mdp iommu page fault from happening
at address 0x00000000 during resume.

Change-Id: Ide944ec1d069629f1ae2ecd0daf49c69ce2af2eb
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
board: cleanup

-we dont need gpio 26 for backlight control
-we dont need gpio 23 for amtel ts
-remove screen garbage on boot