* destroy command remove storage data now

* added utAudio:buttonClick events

* added events utAudio:mediaAdd, utAudio:mediaRemove, utAudio:mediaReady

* added support for additional parameters for dialog

* added events utAudio:dialogOpen, utAudio:dialogCancel

* disable native iOS selection

* added style "autoPause" to prevent pause playing while another player is starting

* chnaged data in utAudio:ready event, now is {id:id, data:data}