basic memory alocation guard in solutionStore. Uncomment printDebugMemoryInfo in SolutionStore::addSolution to see the output
got rid of deep mesh and space copies. Works, but still probably leaks (even the output of SolutionStore::pritDebugMemoryInfo probably changed)
fixed corrupted fonts
Merge remote-tracking branch 'kus/master'
fixed memory leaks
only one mesh for all components
fixed time step check
windows fixes
windows fix
Merge remote-tracking branch 'kus/master'
version 3.0.0.3552
small fix
xslt transformation of transient parameters fixed
xslt transformation of materials and boundaries fixed