sniper rifle works over the network, player names now part of Player struct
added kills to win option, player names working. bug: dead player same as killer player, score not updating properly
player names shared and scores updated across network
fixed scores not updating properly, added score display to top-left part of in-game GUI.
changed player struct to class because structs are value types and cannot be modified directly. as a class, player scores can be changed through the networkmanager when points are awarded.
working scoreboard!
game resets after kill limit is reached; your name and score highlighted in yellow on scoreboard
fixed ammo not resetting to full after death
Added option to select game type (FFA or team DM)
fixed final scoreboard not showing up
rough team select screen in place; and you now cannot shoot when any menu is up (finally)
Merge pull request #15 from ozzmotic/develop

Scores and player names synchronized across the network