Created a new background
Created a new powerup_spawnpoint image
Created a new tank_spawnpoint image
Fixed a bug where the lives of the player wasn't set properly
Changed the starting values of GameConditions
Player now checks if it's eliminated
TankSpawnPoint now defaults the spawned tank's latest direction
Changed name of method getPowerUp to getTank
Added code for drawing gamover info, winner and such
Checking for collision on tankspawnpoints in TankSpawner
Edited to fit the name change to TankFactory method
Fixed so that newRound works properly and so the game ends as it should