Rename getCursorBoardPos to getGlobalBounds & move to Board class
Turn looping of win game track off
Introduce load & save game sound events

  * Add Err checking for loading & saving of games
  * Remove un-used MUSIC_ALT_TRACK constant
Update comments
Add additional file size checks for game resources & documentation
Fix ordering bug with sprite sheet elements -- Thunder, Ice & Holy
Introduce initial draft of developers documentation
Introduce initial draft of due credits (think: authors)
Remove *.wav & audio resources dir from ignore
Introduce audio resources (sound effects)
Rename credits.md to CREDITS.md
Move several items to completed status & clean up remaining list a bit
Aesthetic clean up on rules documentation

  * Use atx-style headers
  * Several header renames
Clean up on card types, categories, etc.

  * Use atx-style headers
  * Several header renames
  * (Lots!) of additional info on category & level specifics; card
rankings, collection limits, etc.
Rename music tracks & add path separator constant in path definition

  * 15_ShuffleOrBoogie.ogg -> ShuffleOrBoogie.ogg
  * 05_TheWinner.ogg -> TheWinner.ogg
Use path separator constant in remaining audio resource path definitions
Use nomlib's new Path API for obtaining native pathname separators
Update comments
Nothing to see here, move along...
Enable (debug) compile warnings about unused vars, functions, etc.