new NOT WORKING
Sea Battle [ANY]

git-svn-id: svn://dspnet.fr/mame/trunk@22881 749742ba-7341-0410-aadc-df50b521781e
new NOT WORKING
Midcoin Juke Box 24CD [f205v]


git-svn-id: svn://dspnet.fr/mame/trunk@22882 749742ba-7341-0410-aadc-df50b521781e
Various CD-ROM / CHDMAN improvements: [R. Belmont]
- Correct import/export of bin/cue images in which the pregap sectors are present.
- Normalized TOC handling; the start of a track is always the first pregap sector.
- Finally allows reading and CDDA playing pregap sectors.  Works even if the pregap sectors are not present in the file.

nw part: Existing CHDs should work (or not) as before - previously non-working ones that were broken due to disc geometry should work if regenerated from source.

I tested this on several known-touchy cases (including Saturn Black/Matrix Reprint cinemas and PCE-CD Prince of Persia) but there are likely others.

Drivers that tried to fake around the previous lack of pregap reading on CDDA may need some adjustment.



git-svn-id: svn://dspnet.fr/mame/trunk@22883 749742ba-7341-0410-aadc-df50b521781e
new NOT WORKING
Stunt Air [f205v, Tirino73]

git-svn-id: svn://dspnet.fr/mame/trunk@22884 749742ba-7341-0410-aadc-df50b521781e
new clones
Guardian Storm (vertical) [Brian Troha & The Dumping Union]

git-svn-id: svn://dspnet.fr/mame/trunk@22885 749742ba-7341-0410-aadc-df50b521781e
(MESS) wmbullet, softbox, super6, xor100: Refactored serial terminal to connect thru an RS-232 port. [Curt Coder]

git-svn-id: svn://dspnet.fr/mame/trunk@22886 749742ba-7341-0410-aadc-df50b521781e
(MESS) megadriv.xml: added more pcb documentation. [sunbeam, gigadeath, nights]

git-svn-id: svn://dspnet.fr/mame/trunk@22887 749742ba-7341-0410-aadc-df50b521781e
stuntair - give it an fg layer

git-svn-id: svn://dspnet.fr/mame/trunk@22888 749742ba-7341-0410-aadc-df50b521781e
stuntair - better sprite decode

git-svn-id: svn://dspnet.fr/mame/trunk@22889 749742ba-7341-0410-aadc-df50b521781e
fuukifg2.c - Clocks verified -nw-

git-svn-id: svn://dspnet.fr/mame/trunk@22890 749742ba-7341-0410-aadc-df50b521781e
stuntair - basic bg tilemap hookup

git-svn-id: svn://dspnet.fr/mame/trunk@22891 749742ba-7341-0410-aadc-df50b521781e
stuntair - added bg scrolling, fg transpen

git-svn-id: svn://dspnet.fr/mame/trunk@22892 749742ba-7341-0410-aadc-df50b521781e
stuntair - some basic dips and inputs

git-svn-id: svn://dspnet.fr/mame/trunk@22893 749742ba-7341-0410-aadc-df50b521781e
stuntair - preliminary sprites

git-svn-id: svn://dspnet.fr/mame/trunk@22894 749742ba-7341-0410-aadc-df50b521781e
stuntair - improved sprites

git-svn-id: svn://dspnet.fr/mame/trunk@22895 749742ba-7341-0410-aadc-df50b521781e
stuntair - add second button

git-svn-id: svn://dspnet.fr/mame/trunk@22896 749742ba-7341-0410-aadc-df50b521781e
(MESS) nes.c: added dump for another interesting fds conversion found in the same chinese pack as the other. 
emulation for this work, except for SRAM. nw.

git-svn-id: svn://dspnet.fr/mame/trunk@22897 749742ba-7341-0410-aadc-df50b521781e
(MESS) gameboy: modernized sound emulation and added save state [Fabio Priuli]

git-svn-id: svn://dspnet.fr/mame/trunk@22898 749742ba-7341-0410-aadc-df50b521781e
stuntair - feeble attempt to hook up sound, probably going to need references / irq frequency measurements.

git-svn-id: svn://dspnet.fr/mame/trunk@22899 749742ba-7341-0410-aadc-df50b521781e
stuntair - not quite right colour prom decoding

git-svn-id: svn://dspnet.fr/mame/trunk@22900 749742ba-7341-0410-aadc-df50b521781e