If the gametimer is initially set as -1, then the timer doesn't run for that level.
asdf
Merge branch 'master' of https://github.com/Terhands/LazerSharktopus

Conflicts:
	ProjectSource/Tile&JumpProto/WindowsGame4.suo
	ProjectSource/Tile&JumpProto/WindowsGame4/WindowsGame4/obj/x86/Debug/WindowsGame4.pdb
"-1" As a value for the game timer will create a level that never times out