It's that darn (y,x) notation again.  I had to make startTargets y,x to fit with the prof's code, so now I changed all the calls to it in our Paths JUnit testing to y,x to match
Targets_85_1 test changed to fit with similar test by prof.  Players should not be able to move within rooms.
Fixed 167_4 test.  Squares 139 and 143 are also valid targets.
All tests pass.  163_3 fixed (squares 162 and 163 are also valid targets)