initial
pseudo-digging
small change
anim
adds crack support
examples
spreads animation based on hp
no more 1ups
let's see if it works this time
fix some costumes
fix overworld sprites colours
Added in more cheats

Cheat - Result
Hello rich people - Gives the player 100 coins
Greendale is where I belong - Gives the player the greendale key
Use respect - Gives the player all the weapons
This is more complex - Gives the player all the materials
Fix ceiling hippie drop

Fixes bug https://github.com/hawkthorne/hawkthorne-journey/issues/1085
I created a property for the proximity to the hippie before it drops and test if the player is within that in either direction.
Refactored for legibility

removed the new triggerProx property, made it clearer (thanks CalebJohn).
switch characters & overlay problems fixed
Stick waves back in
removed throw animation from dig sequence
Added Arg Cheat, Added health cheat

seacrest hulk - fills health

New arg is -h, --cheat
Usage is --cheat=cheat1,cheat2
Be warned some cheats require a level to be selected, as the player must
of already been created. :D
new village-forest level prototype
Fixes club's stray pixel