Try to draw pic0 if pic1 is not available
Make sure ginfo->pic0Texture is not NULL
Use better approach to show either pic0 or pic1
Merge pull request #3906 from raven02/patch-4

Try to draw pic0 if pic1 is not available
Move GE_CMD_BJUMP to GPUCommon. Add the flag. (no actual bbox impl yet)
Start work on implementing bbox, add a comment with some thoughts..
Try to fix scaling of generated UV texcoords on splines.