GH: Room generation progress v0.7
GH: Dungeon generation v0.8
Merge branch 'master' of https://github.com/nosfex/aztec_treasure

# By CreativeVomit
# Via CreativeVomit
* 'master' of https://github.com/nosfex/aztec_treasure:
  More skellies!. Added the worst IA ever!.
  Added dummy enemy. Removed past screen temporarily for playtesting.
  Added respawn to FallingFloor and Vine.
  Added fog. Camera adjustments.
  Added monster arena <?>
  Fixed some physics bugs. Fixed light detection bug. Added death when torch depletes.
  Changed fall punishment.
  Added air friction. Removed local files.
  Rock, Torch anim, many physics tweaking, light mechanics, etc.
  Shitload of work.
  Any object can trigger the traps. Texture changes. Dart trap. Player "dies".