Various Fixes

Yay fixes.

- Fixed #1362
    Sprites by Muncher21.

- Fixed #1243
    Constructs were using health -= damage instead of adjustBruteLoss() for some reason. Also moved the ectoplasm check to Die() instead of a stat == 2 check in Life().

-Fixed #1137
    Just added some checks to toggle_breaker() and the place where environ/equipment/lightning are toggled (Which is not it's own proc). Also makes autoset() a proc of APCs instead of a global proc. Also fixes

-Fixed #256 (Maybe #126 too, I didn't manage to test it by myself.)
    Brains are now stored in a var inside MMIs. The mob is still thrown into the MMI itself when you place a brain, tough. Also replaced indentation paths with full paths. Sprites by WJohnston.

-Fixed #468
    Added a check so you can't conjure turfs on shuttle turfs. This works for all types of shuttle turfs.