Split out object tabs into their own partials. Set up binding for local variables.
Changed AddList method of GenericRepository to use the new AddRange method in EF6
Local variable changes / repository added and DeleteList modified in GenericRepository
Script UI data binding, gender types added
Check in of additional gender-related files
Set up UI objects so that less data is passed via JSON for drop down lists. Added repositories for factions and races.
New repositories and some entity creation logic changes.
Default object ID mapping, knockout.mapping removed, entity initialization script created, FRB update, some EF model fixes
Removed temporary workaround for EF6 bug from the entity creation script
Nullable values removed. Defaults set in the GameObjectFactory class whenever an object is created.
Form validation changes from IDs to classes.
Added name attributes to input fields so that jquery validation will work.
GameModule is now a full fledged GameObject. Added references to it and updated the repositories. Also started UI for the module properties pop-up window.
Module properties saving functionality
Some local variable work. Fixing view model refreshing on UI for module properties window
Work in progress on local variable saving / loading
FRB update
Additional local variables saving changes. Temporary fix until a more permanent solution is created.
Partial views are now loaded synchronously to ensure other scripts can find the elements.
Deletion of local variables.