Changed line endings of SBARINFO
Grunts no longer look like ass in HeXen, at the expense of not exploding when thrown right up against the wall.
More indicative teammate indicator, as requested by PresidentPeople.
Lava nail+multi rocket count in LMS is now dictated by samsara_lmslife and player count.
Merge branch 'master' of github.com:SamsaraDevs/samsaraJunk
LG now does effect. 25 damage per shot now (putting it closer to the 300DPS in Quake)
changing a log
Tags are for ZDoom.
Serpent Staff drain can now consistently hit larger targets.
Added fucks
Wakeup call to pay more attention to commits, anyone?
Running out of ammo with the GL no longer locks the player.
BFG9000 now takes health.
Corvus' spectral shit now costs health to use.
Entity is now actually beatable. Fake Spectres less bullshit outside of Spectral mode. Entity's summoned Fake Spectres much weaker.
Corvus' Tome buffs Spectral damage.
SAMSARA_SPAWN no longer runs for players without IsSamsaraClas
Merge branch 'master' of github.com:SamsaraDevs/samsaraJunk
Quad doesn't fire instantly in TLMS when done through "teamlms"
First rendition of samsara_peoplediewhentheyarekilled