Fix a typo, caused occasional white spots on local map render
Made the alchemy window resizable
Varios standardizations, fixes and optimizations
Restart from the loop point if replaying the same animation
Larger area for window corner diagonal arrows
Merge remote-tracking branch 'lazaroth/layout_updates_2'
Ignore encumbrance in werewolf form

According to UESP, inventory weight is ignored. Not sure if this
includes feather and burden effects.
Play randomized werewolf sounds
Merge remote-tracking branch 'zini/master' into werewolf