EmberPawn, EmberProjectile, Sword, TestPawn Level

EmberPawn
- Added tracer delays to left and right attacks
- Added grapple detection if grappling an enemy pawn
- If enemy pawn is grappled, makes tether's end to = TestPawn's grapple
socket

EmberProjectile
- Added ability to detect actors, not just walls anymore

Sword
- Added ability to induce lag (change line 298. 0 = 0s lag. 0.02 = 20 ms
lag)

TestPawn
- gets location of grapple socket per tick

Level1
- duplicated some pawns