gpu: msm: Add new Adreno driver

* Temporary place for this.

Change-Id: I83b5d75fbd201c352d011ed43f21ebe3576e058c
msm: We are using the msm2 gpu driver, not msm

Fix references that are incorrectly pointing at drivers/gpu/msm
instead of msm2.

The incorrect includes cause linaro gcc 4.8 with -O3 to produce
an unbootable kernel on the DLX.

While it doesn't seem to be affecting our normal builds, not
fixing it will likely bite us in the future in some other
mysterious way.

Change-Id: I3c51062ca6a66ddb9782365d2c51c5e485556c1b
kref: Implement kref_get_unless_zero v3

This function is intended to simplify locking around refcounting for
objects that can be looked up from a lookup structure, and which are
removed from that lookup structure in the object destructor.
Operations on such objects require at least a read lock around
lookup + kref_get, and a write lock around kref_put + remove from lookup
structure. Furthermore, RCU implementations become extremely tricky.
With a lookup followed by a kref_get_unless_zero *with return value check*
locking in the kref_put path can be deferred to the actual removal from
the lookup structure and RCU lookups become trivial.

v2: Formatting fixes.
v3: Invert the return value.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Git-commit: 4b20db3de8dab005b07c74161cb041db8c5ff3a7
Git-repo: git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
[shrenujb@codeaurora.org: resolve trivial merge conflicts]
Signed-off-by: Shrenuj Bansal <shrenujb@codeaurora.org>

Conflicts:
	include/linux/kref.h

Change-Id: Ia41a533f964804264a8e6e31ed0a25f383dd11e7
msm: kgsl: Add separate GPU shader memory mapping

Add separate kernel memory mapping for GPU shader memory.
Previously, both the register and the shader memory were mapped
as one entity, with the mapping length being equal to combined
size of register memory and shader memory. Now, we separate the
shader memory mapping to help in cases of GPU devices where the
shader and register memory may not be adjacent. This helps to
dump the shader memory in the postmortem snapshot. By having a
separate mapping for shader memory, the snapshot dump routine
simply reads in the shader memory range specified and dumps.

Signed-off-by: Harsh Vardhan Dwivedi <hdwivedi@codeaurora.org>

Conflicts:
	drivers/gpu/msm/adreno_a3xx_snapshot.c

Change-Id: Ia51cdbc6a682abe6505bcc53c997ef9c9192f9e6
msm: kgsl: Add intermediate power levels

Make use of the two independent power domains to
add intermediate levels.  Attempt to just increase
the bus frequency before also raising the GPU
frequency.

Signed-off-by: Lucille Sylvester <lsylvest@codeaurora.org>

Conflicts:
	arch/arm/boot/dts/msm8974-gpu.dtsi
	arch/arm/boot/dts/msm8974-v2.dtsi
	drivers/gpu/msm/kgsl_pwrctrl.c
	drivers/gpu/msm/kgsl_pwrctrl.h

Change-Id: Ibe85d1c02941430c5da83a75a09d5bc0ec5f8ec0
msm: Fix mem leak when using per-process pages

When GPU is using per process page tables the code creates
a new page table (domain) for every process. There is also
some associated structures allocated to keep track of each
domain. However, when cleaning up the memory used for a page
table only the domain is freed and not the associated structures.

Add a function to allow a client to properly unregister a domain
which will free all the memory associated with a domain.
Call the unregister function from kgsl driver code.

CRs-fixed: 480801
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>

Conflicts:
	arch/arm/mach-msm/iommu_domains.c

Change-Id: I78365cac8afb900450b512527f0cb71da5e9ddb2
ARM: Add support for 64 bit register reads/writes

Add macros to read and write to 64 bit registers.

Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>

Conflicts:
	arch/arm/include/asm/io.h

Change-Id: Ied2b38e6a3803377cd271fe7b13f6cf0fc586e70
msm: scm: Add scm_call_atomic3

Some drivers need to pass three arguments atomically. Add support
for it.

Change-Id: I0077d26eeab0e6a3828f994fd4aabc4d73d48b31
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>