Yank after hit.
Change message handling.
Adds recipe to create metal flasks at the forge.
Fixes description text for wooden barrel.
Add crude pretty-printing option for JsonOut.
Pretty-print master.gsav as well.
Revert dirty text change. Use string_format function.
Use c_str().
Tweaks some warmth values to be slightly more forgiving.
Grammar fix.
Standardize check for low morale in veh_interact.

In other words, make it work the same way the checks for low skill,
   missing components, etc. work.
Make item::get_remaining_capacity_for_liquid consider fuel for tools

and check for curammo == 0
 Fix python string extractor. Added: doll_sreech and overmap_terrain.
 new source file path's in .pot updating script.
 Fix xgettext warnigs in help.cpp
add check for swimmable terrain instead of only impassable
Delicious simple fixes: #4489, #4484, and #4478
Added a most damaged part indicator

Finished up vehicle UI by adding a most damaged part indicator that is also color-coded.

Fixed if() clauses to follow --add-bracket
Indoor plants can be smashed.

No more immortality.
Merge PR #4496 from Skyyrunner

Conflicts:
	src/veh_interact.cpp