[WIP] FreeType Rendered Text Label

## What?
MOAITextBox does a number of things that we don't really need. This leads to some strangeness. Redoing labels as a simple FreeType rendered texture will give us more control and a more consistent appearence.

## Todo:

- [ ] Return a fitted label
- [ ] Build things up on the Ahu side to draw the texture, this will go in Label
- [ ] Factor it up into size determination and rendering.