registereing resize event after load of assets to be sure loading is happening before the event fires once
make sure update fires after the screen is resized ala -
http://community.createjs.com/discussions/createjs/547-resizing-canvas-and-its-content-proportionally-cross-platform
cleaning up a useless console.log
Rebuilding the resize funtion with some help from the creatJS community

http://community.createjs.com/discussions/createjs/547-resizing-canvas-and-its-content-proportionally-cross-platform

Window scales and click events work as per Issue #8