1. Got the delete physics working for most objects.
2. Started working on getting the resize physics working also. I tried doing the scale tests using localscaling, but that did not work correctly, so I had to fall back on first removing all joints between an object and its children, deleting the object, then recreating and its joints.
3. I moved VortexSim to the third party folder instead of being in AnimatLabPublicSim. I modified all proejct and premake files.
4. I added short pauses in the mono premakes so it would generate correctly. Really hoky. I will need to completely fix the mono premake stuff at some point soon.