Move the Quadratic to the rage project.
Put the Bezier2D class in the Rage project.
Allow this to be constexpr.

Now to set this up to work in windows.
Turn the SCALE Macro into a standard template function.

May need someone to look at the Actor one:
no instance of initializing RageColors through a plain
float were found in the source code.
Apply the Scale command manually.

Had a problem with building a specialized version:
linker errors due to duplicate symbols.
Merge branch 'more-rage' into sm6