- Implemented basic GameObject logic.
- Implemented basic GameComponent logic.
- Implemented RenderComponent, TransformComponent.
- Created PlayerInputComponent.
- Implemented KinectManager.
- Wrapped and glued some logic in Game.cs.
- Initial version.
- Implemented a Heavy Weight class called GameObject.
- Implemented a Light Weight class called GameComponent.
- Player logic added (via keyboard input).
- Basic assets included (they are not the final versions. Just testing
  ones!)