Updates time format on template; adds check for existence of agent before sending direct message
Fixed missing regex
Fixes Jinja template using a filter in the app code to handle the conversion between time object and time string.
Changed the filter; it was using the wrong variable.
One more attempt at the template filter.
Sketches in game logic
Fixing sins against BSON
for want of a comma
Printing to debug.
Again
Can't put a print in with elses and ifs
more prints
Glitching on checking whether or not "endmatch," because I never set it
Let's try comparing to the right string this time, shall we?
More prints for debugging
Fixed comparator logic
indentation
Restructuring the database.
Sketches in game logic.
Adding spurious reports.