Database: fixes KNIGHTS.ClanPointFund not using its default value
BUGFIX: Fixes DONATE_CLAN_POINTS
Game server: clan point fund is now stored in 'CONT' (NP form). Implemented clan point request packet (pretty sure we're still missing a response from KNIGHTS_DONATE_POINTS though).
Cleaned up some code that relied upon compiler-dependent behaviour on shutdown (i.e. static object destruction order).
Shared: Atomic class should now compile on VS2010. Also hid a signed/unsigned cast warning that's only valid on VS2010 (as the atomic variable is always a long/signed type).
Login server: corrected the name of the now non-static socket manager to reflect this fact.
Shared: reverted code used for debug.
Game server/clan system: implemented the "save cont" button's "accumulation list".
sorry for minus
Implemented workaround for building with 64-bit unixODBC (2.3.0). It behaves in 2.3.1, except there doesn't seem to be a feasible means of detecting it at compile-time (autoconf is probably the way to go).
Shared: workaround gcc not detecting the assignment operator being overloaded on a static object.
Merge branch 'master' of https://github.com/twostars/snoxd-koserver
BUGFIX-Using TS

preventing using scroll while user using ts