NH4: Bump statusitems count, fix a buffer overflow

nr_items of nh_player_info is now implied by the length of the status
items JSON array sent by the server to the client during network play.

Bump statusitems count, fix a buffer overflow.
Marcin Kościelnicki <koriakin@0x04.net>
21e9d1d6389c2b7619b133989fe9d8b4fa00d2a5
NH4: More detailed trap status

Compared to NetHack4, this adds the "Swamp" status for being trapped in
UnNetHack's muddy swamp spaces, and fixes coloring for "Beartrap" in the
front-end.

More detailed trap status.
Marcin Kościelnicki <koriakin@0x04.net>
f9402ec2efd71fb1874ddc99c9bc39c7663f4bc1
NH4: More status displays

"Greasy" (slippery hands), "Lame" (hurt legs), "Strangle", "Petrify"
(while turning into stone), "Held" (by a grabber) and "Fly" are now
shown as statuses at the bottom-right of the status area.

More status displays.
Marcin Kościelnicki <koriakin@0x04.net>
7265bb2dffc78e9d60f8d087dbbd705c64cbca70
Greatly increase chance to find weapon enchantment on hit

Except for at unskilled, it should be possible to find the enchantment
of at least a few weapons before being able to advance to the next skill
level.