Constructive changes
missed a file on last commit
Only use the local simulation serivce for the simulation handlers in grid mode.  Rewrite the Http Server such that it doesn't use any external libraries, and only uses the .net listener code. Requires a bit more tuneup, but works perfectly fine currently. Aurora now requires administrator privileges to run because the .net HttpListener requires it (Aurora will attempt to start in administrator mode by default).  Redo how the configs work for the new grid services so that they are easier to configure.
Change how FillHash works for AssetBase, so that we can do UpdateContent in Redis without having to get and then re-set the entire asset.
Don't run the Poll Service unless there's a reason to. Remove the lockless queue and replace it with ConcurrentQueue.

 Fix a difference between .net and the old http server's protocol version.
Fix some more bugs in terms of kicking users out of parcels.
Fix some object entry/rezzing bugs for groups.
Implement the new GroupMemberData cap message, and add the new stubs for server side baking.
Update libomv to master.
Reenable the CreateInventoryCategory now that it works.
Add in more stuff for UDP protocol changes.
Implement the fixes from issue #1126.
Merge back the significant Warp3D cache improvements to make it significantly faster for updating the map (and for it to use a lot less memory/CPU).
See whether the IsOnline issue is caused by the database column being too short. Fix a possible null ref on estate creation (#1115)
Bit of cleanup.
Merge pull request #2 from VirtualReality/master

New build method for unix based systems
Add in asset data caching, as we end up calling GetData on startup a lot, but it wasn't able to use the cache at all.
Fix buying of object contents not showing up in client's inventory.
Merge branch 'master' of github.com:aurora-sim/Async-Sim-Testing
Minor fixes, plus add in the VivoxVoiceModule again.