Well, the changes are fairly simple and the benefit of adding support for whole new missions by supporting 16bit images is a pretty big win.  I think me fixing the supported images code and then pulling into master is the right way to go.  If the dev branch were actually active, I might feel different.  If pulling it into the dev branch helps in some other way, that would be fine.  Regardless, I will try to properly test for images types by the end of the week.