All set for menu creation. READ DESCRIPTION :)

I've made 3 levels with XML layer format. As shown in my examples, menu
1 is autumn/maple themed because of the pumpkin and should include
"background.png" and no sun, as well as this (approximate) placement of
the maple trees.

Menu 2 is summer/pine themed because of the berry bush and should
include "background sun.png" and the sun, as well as this (approximate)
placement of the maple trees.

Menu 3 is spring/oak themed because of the corn and should include
"background sun.png" and the sun, as well as this (approximate)
placement of oak/maple trees.

Everything seen in these examples has been rendered so that ALL of this
is native resolution. In seeking out each file, don't use ones that say
"large" at the end EXCEPT for "zombit large" and "cursor game large" and
"cursor menu large." Everything else is the normal version and
everything's included.

Best of luck, chap! If you use only these assets, the actual menu should
end up looking pretty close to the examples. On game load, menu 1, 2 or
3 level can be randomly chosen.

IMMERSION YEAH!