Edited model to interact with network
Edited clientModel and expandedLobbyInfo
added information class to interactive entity
everything has an info variable now
Added logging to server, server-side implementation of messages to client
fixed bug with setting information
removed unnecessary files
lol failed the first time
Got creating a new lobby working
added getActions into interactiveEntity
changed messages to get initial confirmation message working
Added update message, made Player serializable, removed old serverLogger class
Added leaving lobby option
Merge remote-tracking branch 'origin/master' into client-server-interaction

Conflicts:
	src/vooga/rts/networking/client/GUI/CreateLobbyView.java
	src/vooga/rts/networking/client/GUI/LobbyView.java
	src/vooga/rts/networking/client/IClientModel.java
Merge pull request #48 from Tadimsky/map-painting

Map painting
overhauling the select/deselect, painting location, structure communication
select/deselect mechanism
created informationCommand, created method to get all commands associated with arrays for use in gamePlay in creating action buttons
add observer relationship between manager and gamemenu
minor changes in gamestate