remove the first 16 characters: dialogue indent.
update act 4 plot
reuse upgrade station dialogue on map 2
add map 4 diagnostics room and tweak the other rooms
animations for sick AI. act 4 dialogues.
test map name rectangle areas
map 4 add security booth in diagnostics lab
demo map "alter objects" area
helper function to iterate over a square region, named iterate_square()
support for the @setattr command on map objects
try to @setattr values as float, and then as string if that fails
add @setattr story building section
todo and changes update
fix iterate_square() bug that returned incorrect values