Improve compiler output readability
Add basic toolchain
Fix a bug in linux mouse handling which prevented middle/right button being detected
Move terrain textures to appropriate folder
Install terrain sample to samples folder
Add platforms and targets to toolchain
Merge branch 'master' into compilers-2
Add initial ce_assert() implementation
Add missing cstdlib header
Improve ce_assert()
Switch entire codebase to use ce_assert
Improve OS File
Merge branch 'master' into rendering-2

Conflicts:
	src/renderers/gl/GLRenderer.cpp
	src/renderers/gl/GLUtils.h
	src/renderers/gles/GLESRenderer.cpp
	src/renderers/gles/GLESUtils.h
Add missing links to android folder