#165 Add prefix_win32 support to game packs.
Add prefix_win32 to generated Q2W.game file.
Merge remote-tracking branch 'upstream/master'
Initial Apple packaging. Needs Gtk / Pango crap.
Apple packaging somewhat working. The resulting binary runs but crashes. Need some getenv help to load resources and whatnot.
Unify whitespace and add -headerpad_max_install_names to LINKFLAGS.
Vastly simplify the .app structure. Radiant runs.
Deletions.
Working with no GTK errors whatsoever, crashes on GL init.
Yea, that's definitely a crash if you don't return there, even on Apple (wtf?).
Make Radiant honor GDK_GL_LIBGL_PATH. This way Radiant and GtkGLExt can use the same instance of libGL.dylib. Failure to do this results in unpredictable and wrong behavior from GL.
Merged upstream.
Fix 64 bit windows q3map2 visibility.
Remove 'git clone horror' :)
Add FontConfig configuration file and turn on FC_DEBUG.
Updated .gitignore to ignore games, installs, q3map2_urt, q3data.
Merge pull request #183 from jdolan/master

Mac packaging
Updated project files with debug / run configurations.
Add Q2Pack and Q2WPack to default build.
Add .obj as a supported filetype because the rest we support are already there.