Updated Readme
Prevent server from loading AI module
Updated spawn points, added several non-repeating random AI spawns throughout the map to simulate random encounters.
Increase in AI bullet noise
Inclusion of BIN_taskPatrol by Binesi. and modified version for High Value Buildings
Modified spawn script. Places spawn points at "high value buildings" (ie: Firestation, Barracks, Hospitals) instead of random buildings.
Commented out unneeded lines, inclusion of new patrol script and high value building AI spawn script.