Added 'getPosition' method
Added functionality to handle propagation mouse event. Fixed bug of getting BBNode from pool. Added 'isDisposed' func to BBMouseEvent
Handle propagation of mouse event
Changed signature of method 'getWithNode'
Added getters scaleX/Y. Clear cbType of body when dispose
Added InteractionFilter param to signatures of methods
Added getGradientStrip functionality and 'setARGB255' method
Added 'height' prop
Added getter 'color'
Added outline functionality for 'createFromColorCircle' method
Added static methods for extract color channels
Now mouse handle correct  scaled Renderable component ( for now it is not working for mousePixelPerfect test)
Implemented 'getWorldBounds' method. Added 'width/height' methods
Optimize allocated memory during disposing.
Added small changes to related new renderable methods 'width/height'
Added 'transformWorldMatrix' method and other set of methods to work with world params
Added comments