[10974] Possible fix for GCC based build problems after prev. commit.
[10975] Report error about not existed item loot data only if item not have money loot.
[10976] Fixed trailing whitespace.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[10977] Add ghost speed rate in config: Death.Ghost.RunSpeed.

Also clarify context for remove ghost auras place after set alive state.
This let get more expected results at remove ghost speed aura.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[10978] Use PExecute instead PQuery for geme event status updates

This also must fix unexpected duplucate record errrors at server startup
[10979] Add extra ghost speed rate for BGs: Death.Ghost.RunSpeed.Battleground

Also recently added option renamed to Death.Ghost.RunSpeed.World

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[10980] Lost config fiel part of prev. commit.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[10981] Removed 600 percent threat mod for talent 50385

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[10982] Optimize memory usage of Field class used in DB code. Should also slightly speedup server startup time.

Signed-off-by: Ambal <pogrebniak@gala.net>
[10983] Config option for disable progress bar show at server startup.

Make happy nervouse ppl by some secs startup speedup.
[10984] Alow implicit copy constrictor call for fix build at some compilers.
[10985] More safe for use PET_FOLLOW_ANGLE define.
[10986] Fixed linking porblem for scripting library.

Visual Studio have known porblems with make public (in DLL access meaning)
for private fields accessed by public inline functions.
[10987] Prevent deleting reflect source aura ebfore reflected spell cast.
[10988] Propertly note for not loaded script library version.

* Better support localization in case built-in version notes.
* Move script library version functions to ScriptMgr
[10989] Implement post-3.1 and later fishing changes.

* Fishing now prowide junk loot at fail skill check.
  This can be disabled for old way work using SkillFail.Loot.Fishing option.
  Junk loot expected to be listed in fishing_loot_template entry 0.

* Fishing can gain skill grow at skill fail check case.
  Controlled by SkillFail.Gain.Fishing option.

* Fishing from fishing pool gameobject can't be fail.
  Controlled by SkillFail.Possible.FishingPool
[10990] Fix wrong threat assignment in Spell::EffectHealPct when m_caster and m_originalCaster differ.
[10991] Add dummy effect of spell 19411 and 20474

Hack alert! Create GO manually instead of using spell. See code comments for details.

Signed-off-by: NoFantasy <nofantasy@nf.no>
[10992] Add CastSpell part of dummy effect for spell 23138

Also limit max targets.

Signed-off-by: NoFantasy <nofantasy@nf.no>
[10993] Fixed typo in recently add DB field comment.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>