added memory display
Made menu sexy, added splash screen, started loading state
Added abstract spell class
Minor update
Started working on Spell Modules
Merge branch 'master' into Spells
Added AreaOfEffect components to Spell.cs
Fixed Entity Wall Collision Detection
Updated Enemy default spawn positions. Removed Default Constructors from portion of classes
added Main,Windows,Rain,Splash,SpatialPartition Reworked main menu, splash menu. Loading menu
Basic tidying of code and fixing of variable/function names
Merging
fully merged CleanedCode
Added missing content
worked on Editor, added background to Controls Menu
merged LevelEditor