Unitary tests and refactoring
rename main.py in server.py
Add a command line interpreter
Prepare commandline interface and threads
Start the client side code
Import and test pyro module for communication
Prepare the player creation
Refactoring on Server code
Simple interaction between client and server with pyro
Add logging
Continue on interaction between server and client
Start the game thread implemntation
Improve admin command line
Add the ServerAdapter
Add some unit tests and the test suite
Create config module to manage configuration
Start to create client code
Problem with serialization in Pyro
Make unserialization of Player class works with modified Pyro source