Define GLX_MESA_query_renderer functions unconditionally. Fixes #2325.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14432 3db68df2-c116-0410-a063-a993310a9797
fix carthagian buildings being constructed with garrison flag up. Fixes #2318

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14433 3db68df2-c116-0410-a063-a993310a9797
Add proper licences to lobby bot files. Also remove extranious config file.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14434 3db68df2-c116-0410-a063-a993310a9797
Make button-type GUI elements more responsive and cleanup in IGUIButtonBehavior.cpp

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14435 3db68df2-c116-0410-a063-a993310a9797
Some more C++ GUI cleanup.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14436 3db68df2-c116-0410-a063-a993310a9797
Make ConfigDB properly thread-safe.
Replace CreateValue with SetValueString so we don't pass pointers to internal
 ConfigDB structures around. Refs #1810.
Remove some splash screen related functions since we can achieve the same
 with the ConfigDB functions exposed to scripts.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14437 3db68df2-c116-0410-a063-a993310a9797
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14438 3db68df2-c116-0410-a063-a993310a9797
Fixed Seleucid thureophoros accidentally calling on the Ptolemaic one.

Made the 4th level of armor techs apply to champions instead of all infantry.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14439 3db68df2-c116-0410-a063-a993310a9797
Removed Civic Center from the Seleucid female. They don't build civic centers (heroes can though). Citizen-Infantry build Military Colonies instead to expand.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14440 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'