Brute Damage for brain removal

Added 75 brute damage when head is sawed through + some new text for it, and 25 when brain is removed, this fixes an issue in which blood would not be tracked behind dead debrained bodies, and makes a little more sense
Brute Damage for brain removal

added 75 brute damage for saw step, and new text, added 25 for brian removal step. Fixes demrianed bodies not bleeding + makes more sense
Merge pull request #797 from golfer45/master

Fix for debrianed bodies not bleeding