Moved Frisbee tracking boolean switch and corresponding methods from Loader to Conveyor base class
Hid the hardware of the Shooter from commands, removed an unused private method from Shooter, and changed the ShotParameters to TargetParameters for greater readibility.
Created the commands ChamberLoader, StowLoader, LoaderBottomAquire, and LoaderBottomEject. 
 I think a optical frisbee sensor will be needed above the Loader for a command to load from the slot, 
and a optical frisbee sensor will be needed in the path of the frisbee in the shooter for a command to fire the frisbee.
I didn't want to mess with the Sensors Subsystem and have future merges mess up.
Resolved merge conflicts.   Made Loader constructor play nicely with the Conveyor constructor.  Updated Command Base with inits for the subsystems.
For some reason alot of classes are tagging along in this commit.  I don't want to resolve merge conflicts again, so they're staying in.
 Made Loader constructor play nicely with the Conveyor constructor.  Updated Command Base with inits for the subsystems.
Updated RobotMap