Update AltitudeSymbol.cpp

Typo. Thanks jaekoo.
setTimeout should be static
add http connect timeout
Merge pull request #382 from remoe/patch-1

Update AltitudeSymbol.cpp
ShaderGen: add support for ClipNode/gl_ClipVertex
Merge pull request #384 from aroth-fastprotect/topic-http-timeout

missing static for setTimeout and add connectTimeout
Merge branch 'master' of github.com:gwaldron/osgearth
VirtualProgram: remove compileGLObjects as the GLObjectsVisitor might be conflicting with Programs that are already in the scene graph
made updateTransform() public so that models can be manually forced to re-clamp to terrain.  Particularly helpful when adding new height field layers to the earth.
(cherry picked from commit 4f16090f61e06d6dd464e68cffee5b5e8a714256)
Merge pull request #385 from poweroftwo/master

made updateTransform() public so that models can be manually forced to r...
Fix: MP: root nodes were not getting regenerated upon a map model change (when icnremental update = false)
Merge branch 'master' of github.com:gwaldron/osgearth
Fix #377 Crash in VirtualProgram::apply
Fixed transparency of base layer if blending is enabled in MP engine

Checking to see if blending is enabled on the terrain options and only
doing the shader based blending with the base color if it's not enabled.
This allows us to see underground by turning off the base layer or by
turning the opacity down.
Merge branch 'master' of https://github.com/gwaldron/osgearth
MP: fixed the optimization pass for a nice fat performance boost
Merge branch 'master' of github.com:gwaldron/osgearth
Fixed bug in TFS packager with point datasets failing intersection checks b/c they lied on the edge of the dataset.
Merge branch 'master' of https://github.com/gwaldron/osgearth
MP: optimize color array usage