fix for closest approach calculation causing so much error spam that it nearly freezes the game
also surface to target ETA
ETA was shown for the wrong entry, added ETA also for coordinate targets, hopefully
working now
working now when above 1000m with a position target?
fix for closest approach calculation causing so much error spam that it nearly freezes the game
also surface to target ETA
ETA was shown for the wrong entry, added ETA also for coordinate targets, hopefully
working now
working now when above 1000m with a position target?
Merge branch 'SurfaceCAfix' of https://github.com/BloodyRain2k/MechJeb2 into SurfaceCAfix
Merge branch 'SurfaceCAfix' into RoverToTGT
fixed position waypoints not keep their correct position due to body movement
changed speed calculation a lot, added speed information to waypoints for routing
most editor buttons still without function though