cmake: new cmake on windows creates an issue with the build and game libs get the wrong name and build, win should also use the crosscompile flag now
mac: fix for the sed issue, refs #355
misc: use GNU version of sed on all platforms, fixes #355
mod: hello Browning MG refs #350 many thanks to meyer and NQ!
mod: build fix
mod: notes, uncrustify
general: fixed AROS build
mod: new weapon card for BMG refs #350
mod: let soldiers pick up opposite MG type refs #350
client: added AROS locale support
cgame: cleaned hud bar drawing and made the construction bar more informative with a border
renderer2: moving to c continues
uncrustified
Merge branch 'master' of https://github.com/etlegacy/etlegacy
cgame: cleanup
renderer/rendererGLES: useless return removed
renderer2: clean up/formattings in tr_shader.c
generic: use macro for MatrixMultiply
client: s_initsound cvar flags adjusted, print for invalid
sound interfaces, start of ioq3 merge to fix OpenAL refs #358
renderers: clean up