exynos4210_fimd.c: fix display resize bug introduced after console revamp

In exynos4210 display update function, we were acquiring DisplaySurface
pointer before calling screen resize function, not paying attention that resize
procedure can replace current DisplaySurface with newly allocated one.
Right thing to do is to initialize DisplaySurface AFTER a call to resize function.

Signed-off-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
hw/vmware_vga.c: fix screen resize bug introduced after console revamp

In vmsvga display update function, a pointer to DisplaySurface must be acquired
after a call to vmsvga_check_size since this function might replace current
DisplaySurface with a new one.

Signed-off-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
hw/vmware_vga.c: add tracepoints for mmio reads+writes

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
hw/vmware_vga.c: various vmware vga fixes.

Hardcode depth to 32 bpp.  It effectively was that way before because
that is the default surface depth, this just makes it explicit in the
code.

Rename depth to new_depth to make it consistent with the new_width +
new_height names.  In theory we can make new_depth changeable (i.e.
allow the guest to fill in -- say -- 16 there).  In practice the guests
don't try, the X-Server refuses to start if you ask it to use 16bpp
depth (via DefaultDepth in the Screen section).

Always return the correct rmask+gmask+bmask values for the given
new_depth.

Fix mode setting to also verify at new_depth to make sure we have a
correct DisplaySurface, even if the current video mode happes to be
16bpp (set by vgabios via bochs vbe interface).  While being at it
switch over to use qemu_create_displaysurface_from, so the surface is
backed by guest-visible video memory and we save a memcpy.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
pixman: add qemu_pixman_color()

Helper function to map qemu colors (32bit integer + matching PixelFormat)
into pixman_color_t.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
pixman: render vgafont glyphs into pixman images

Add helper functions to create pixman mask images for glyphs
and to render these glyphs into a pixman image.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: use pixman for fill+blit

Zap homegrown pixel shuffeling code, use pixman calls instead.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: use pixman for font rendering

Zap homegrown font rendering code, use pixman calls instead.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: switch color_table_rgb to pixman_color_t

Now that all text console rendering uses pixman we can easily
switch the color tables to use pixman_color_t directly.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: add trace events

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: displaystate init revamp

We have only one DisplayState, so there is no need for the "next"
linking, rip it.  Also consolidate all displaystate initialization
into init_displaystate().  This function is called by vl.c after
creating the devices (and thus all QemuConsoles) and before
initializing DisplayChangeListensers (aka gtk/sdl/vnc/spice ui).

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: rename vga_hw_*, add QemuConsole param

Add QemuConsole parameter to vga_hw_*, so the interface allows to update
non-active consoles (the actual code can't handle this yet, see next
patch).  Passing NULL is allowed and updates the active console, like
the functions do today.

While touching all vga_hw_* calls anyway rename that to the functions to
hardware-neutral graphics_hw_*

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: give each QemuConsole its own DisplaySurface

Go away from the global DisplaySurface, give one to each QemuConsole
instead.  With this patch applied it is possible to call
graphics_hw_* functions with qemu consoles which are not the current
foreground console.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: simplify screendump

Screendumps are alot simpler as we can update non-active
QemuConsoles now.  So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file.  Done.

No console switching needed.  No special support code in the
gfx card emulation needed.  Zap it all.  Also move ppm_save
out of the vga code and next to the qmp_screendump function.

For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles.  I wanna finish the console cleanup before setting
new qapi interfaces into stone.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
console: zap g_width + g_height

We have a surface per QemuConsole now, so there is no need to keep
track of the QemuConsole size any more as we can query the surface
size directly at any time.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: move gui_update+gui_setup_refresh from vl.c into console.c

Pure code motion, no functional changes.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: make DisplayState private to console.c

With gui_* being moved to console.c nobody outside console.c needs
access to DisplayState fields any more.  Make the struct private.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: add GraphicHwOps

Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
console: gui timer fixes

Make gui update rate adaption code in gui_update() actually work.
Sprinkle in a tracepoint so you can see the code at work.  Remove
the update rate adaption code in vnc and make vnc simply use the
generic bits instead.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
qxl: add 4k + 8k resolutions

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>