Add new place_spawns() function to generate random-ish static spawns of monsters.
Replace the city mongroup with static spawns of zombies scattered about.
Merge branch 'master' of github.com:TheDarklingWolf/Cataclysm-DDA into dda-master
Initialize temp_cur with the appropriate define.
Prune map.h as an include for line.cpp.
Revert "Replace the city mongroup with static spawns of zombies scattered about."

This reverts commit bc44340bd9d536475db14aaf1094c29d103d774e.
Initial support for unit tests using libtap.
unarmed vs. inventory screen offset fix
distinct message for cigars
Fix off-by-one error in construction menu that was making construction menu crash on entry of a `.