Added new variable multipleDrop which records how many times the animat dropped a food source of one type onto a food source of another type. This is a highly desireable behavior.
Merge branch 'q_learn' of https://github.com/aadit/colony-forming-animats into q_learn

Merge Aadit's changes where the modified the bite count of foods to go along with 20 animats, so that the food stays around longer. Better colony formation was observed.