Tether Mod, Sprint, Dodge, Dummy, Camera

Removed dodge (Aa, Ww, SS, DD)

Changed camera angle to be more like JKA. Character is more centered and
further infront

Modified sprint to start instantly. No sprint in air still

Made Grapple speed alot faster, need to find way to conserve momentum

Shortened initial tether. This is good as it allows you to essentially
'swing' from object to object. Previously tether distance will =
distance between target and player and would swing on that. That could
cause the player to hit ground within tether distance and stop all
'swinging'. So now, endless swings almost