purging black magic code
implementing triangle filtering for each pseudo decal
implementing vertex containment sort
resorting/cleaning methods
resorting/cleaning methods
implementing first third of decal generator
implementing first third of decal generator
adding debug timings #define
implemented second half of new decal generator
implementing last third of decal algo
setting camera rotation speed to a constant
fixing winding bug in decal generator
fixing minor disposal issue
modifying a bit of non-notable test code
implementing id assignment to hull sections
removing commented test code
Merge branch 'fix_black_magic_decals' into feature_14