Updated GetWorldInfo and fixed ChooseWorldBy methods.

Changed GetWorldInfo parameter name from World to WorldIndex to better represent its meaning.
Changed WorldRec.Number to return actual world number instead of parameter world index.

Fixed ChooseWorldBy to a working state, as previous version was not working due to being out of date.

Signed-off-by: idynin <ilya@idynin.com>
Fixed comment block for GetWorldInfo to reflect the function signature.

Signed-off-by: idynin <ilya@idynin.com>
Merge pull request #157 from idynin/master

Updated GetWorldInfo and fixed ChooseWorldBy
Updated mouse movements for better randomness
Halving rx and ry just once outside of the loop improves performance
of the operation my 40%.
Merge pull request #158 from idynin/master

Halving mouse rx and ry just once improves performance
Fix Random -> RandomRange
Merge pull request #159 from idynin/master

Fix MMouse error
Fixes RadialWalk and friends.

Fixes RadialWalkEx to enable search in the counterclockwise direction,
like is described in picture 1 in this post:
http://villavu.com/forum/showthread.php?t=372&p=3370#post3370

Does this by bypassing the FixD inside of variantToDirection, as
negative degrees are already fixed in FilterPointsPie.

This commit also fixes the ability to pass compass directions to RadialWalkEx,
ex. 'n', 's', etc.

Signed-off-by: idynin <ilya@idynin.com>
Merge pull request #160 from idynin/master

Fixes RadialWalk and friends.
Fix for spin ticket DTM

It wasn't detecting spin tickets in inventory, I made a new DTM that works
Update bank.simba

with new offsets for mouse movements - this was sometimes failing. This fixes it ;)
Update symbol.simba

Added Slayer Contract symbol accessibility.
Merge pull request #162 from litoris/patch-6

Fix for spin ticket DTM
Merge pull request #163 from ashaman88/patch-1

Update bank.simba
Merge pull request #164 from nivek1989/patch-2

Update symbol.simba
Update chat.simba

The procedure FixChat; had a potential infinite loop if the client froze/(other reason) to make the GetColor return true for extended amounts of time.

Thus the added Time out fail safe; it takes ~5 seconds to scroll through an entire chat box filled with text lines.  So 10 seconds should be more than enough.

-Le Jingle
Update text.simba

Missing semi colon!
Merge pull request #165 from Fratello/master

Minor changes FixChat + punctuation
Revert Mouse Changes