* ../../../src/dim/vectorupdater/Easy.h: common functor for vector update whatever async schemes using
* application/OneMax/nonthreaded.cpp: uniform matrix by default
+ added Int representation
* Bit: typo in file header
* feedbacker/Easy.h: removed deprecated attribute
* core/core: added Int inclusion
* algo/Easy.h: added timers and removed deprecated codes
* core/IslandData.h: changed the data structure of the queue vectors, using tuple now
* ../../../src/dim/utils/StatFunctions.h: use of the new queue structure
* ../../../application/simulation/threaded.cpp: prepared test file in order to simulate operators with different times using async scheme
* migrator::Easy: setted up the new queue structure, removed deprecated codes, added at the first call of algo, the pop individuals into receiving queue
* feedbacker/Easy.h: queue structure updated, added time in learning formula in order compute Ri tacking in account the elapsed time from the received feedback to the time of use, removed deprecated codes, replaced random selection to receive an individual by the same method used to send
* contrib/boost/mpi/environment.*: added thread support
+ added mpi thread support test files
* ../../test/t-multithreaded-comm-boost-mpi.cpp: test with vector
* Thread: now a thread is also a variadic functor parameter, it is easier to use it with any classes we want to change to a thread, added also the thread handler feature in order to deleguate threads adding, removed deprecated codes, see #117 for further details
* design refactoring: IslandOperator is used for both sync and async scheme
+ added new thread design test files
* removed deprecated Thread.cpp file