Merge branch 'master' of https://github.com/cocos2d/cocos2d-html5
Merge branch 'master' of https://github.com/cocos2d/cocos2d-html5
Performance improvements for textured particles which are tinted
Remove hard lock of 60 FPS when using requestAnimationFrame
Canvas: Fix a crash in Firefox due to scale(0, 0) in cc.Node and make sure to only draw at full pixels in order to not degrade performance / visual quality
fixed #1615 fix a bug of cc.EditBox for WebGL and implemented PNGReader for cc.ParticleSystem
Revert "fixed #1615 fix a bug of cc.EditBox for WebGL and implemented PNGReader for cc.ParticleSystem"

This reverts commit 4c1d74fa50171e74f25c2bc5b531052d430a51b9.
fixed #1615 ParticleSystem has been support load texture from plist file
Merge branch 'master' of https://github.com/cocos2d/cocos2d-html5 into iss1615_WebGLRendering
fixed #1615 ParticleSystem has been support load texture from plist file
Merge pull request #886 from dingpinglv/Iss1615_WebGLRendering

fixed #1615 ParticleSystem has been support load texture from plist file
fixed #882 filename of some files have been rename to prefix "CC"
filename of some files have been renamed to prefix "CC"
Merge pull request #887 from dingpinglv/Iss882_RenameToCC

fixed #882 filename of some files have been renamed to prefix "CC"
Fixed comparison against few function arguments from using strict equality === with null to equality == as undefined values wouldnt cause the default values to be assigned which could cause leaks as cleanup wouldnt get triggered and default zOrdering wouldnt be set properly
fixed #2074: Scene init twice bug
Merge pull request #888 from tomasztunik/master

Fix in logical comparisons of undefined argument values against `null` for setting default argument values
Merge pull request #889 from ShengxiangChen/issue2074

fixed #2074: Scene init twice bug
fixed #2072 modify cc.Node, cc.kmMat4Assign codes for Javascript performance optimization.  MV * P operation move to Shader.
fixed #890 folder has been renamed from "Draw_Nodes"  to "draw_nodes"