Fix roll rotation
Tiny fix
Clean-up VectorLayer, add a method to modify the layer style
Add a test for simple renderer
Improve Vector examples to test visibility/opacity changes
Refactor : more efficient and simple management for visbility/opacity with VectorLayer
SimplePolygonRenderer : add texture cache management to avoid flickering when switching style
Fix length bug
Add color rendering
Add utiltity method to cleanup a vector layer
Fix event level0TilesLoaded
Some fixes for Advanced build, desactivate for now
Add WMTSLayer
Publish pattern with context
Add better conversion from a CSS color string to a color
Fix comments for generated documentation
Add link to API documentation
Improve events for monitoring baseLayers (ready,error)
Fix on experimental PolygonRenderable
Display only the outline when using TileWireframeLayer