BaseShips will die. LevelManager fullly functional.
All units die except the submarine.
More Level manager. Submarines do die but for some reason are very difficult to hit.

Known Bugs:
     Health of the MainShip doesn't restore when restarting the level.

     When MainShip dies the game crashes.
	     -Needs a dialog box that pops open and says you died. Ask to restart level or go to main menu.

     Levels does not loop but instead get stuck in an upgrade screen.

     Enemy units do not fire when using Nexus One 4.1.1 API 16 480x800.
More Level manager. Submarines do die but for some reason are very difficult to hit. Edit the text file to spawn the units you want. How the txt file is set up is describe in the comments above levelManager array. Known bugs are listed below.

Known Bugs:
     Health of the MainShip doesn't restore when restarting the level.

     When MainShip dies the game crashes.
	     -Needs a dialog box that pops open and says you died. Ask to restart level or go to main menu.

     Levels does not loop but instead get stuck in an upgrade screen.

     Enemy units do not fire when using Nexus One 4.1.1 API 16 480x800.
Merge branch 'origin/gh-pages'

Conflicts:
	BroadsideRepo/Broadside/src/com/starboardstudios/broadside/gameunits/Model.java