Removed setCard poor implementations, Removed SetMatchingGame since we can use the one for the the card matching game logic in the Set! game.
Removed SetDeck,
Finished implementing setCard
Added  and finished SetCardDeck
Removed historyStack from my model
renamed gamePlayMode to matchingNCards to be more readable
Massive rewrite of CardMatchingGame's flipCardAtIndex for clarity and brevity Added CardGameMove-unimplemented
Removed GamePlayModeSwitch
Implemented CardGameMove
Added moveHistory to model using a CardGameMove Object stack
Created PlayingCardViewController - A subclass of CardGameViewController
Handles its own game and updateUI for the cards

Added SetCardViewController - A subclass of CardGameViewController
Unimplemented

Set iOS Target to iOS 5.1

In Storyboard - Changed the leftmost viewController to be PlayingCardViewController (from CardViewController)
Implemented SetCardGameViewController
Many of the buttons weren't properly being coordinated with their appropriate viewController (Card, playingCard, setCard,) caused crashes. Wasted an hour before I had the good sense to restart Xcode, fixed it quickly. Interface Builder seems to be finicky, (read: do not use after this class)
Removed GameResults tab
Removed iPad Support, Updated iOS Target (attributedStrings don't work on iOS < 6.0 Doh!)
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