Getting strange errors, need to test on non virtual computer if im running out of memory or if it is something else.
So strange
Changed mesh loader, other seems like crap with memory leaks
Changed to smart ptr for bounding box because of destructor problems.
Working model loader I think
Models are loaded, not shaded however...
Added forgotten model
no improvements
Improvements
Fixed issues with octree by increasing size, changed order of verts for front wall, triangles still not working as expected.
Merge branch 'triangles' into develop