removed ui touch menu system, instead use absolute value mouse for navigating menus, releasing press ontop of menu button activates it
fixed cl_joyscale_x and cl_joyscale_y being flipped
Merge branch 'master' of github.com:mecwerks/ioq3-ios

Conflicts:
	code/client/cl_input.c
	code/client/cl_main.c
	code/client/cl_ui.c
	code/ios/Q3ScreenView.m
	code/ios/baseq3/q3ios_00.pk3
	code/null/null_client.c
	code/q3_ui/ui_atoms.c
	code/q3_ui/ui_local.h
	code/q3_ui/ui_main.c
	code/qcommon/common.c
	code/qcommon/qcommon.h
	code/renderergl1/tr_init.c
	code/ui/ui_local.h
	code/ui/ui_main.c
	code/ui/ui_public.h
	code/ui/ui_syscalls.asm
	code/ui/ui_syscalls.c
Merge branch 'master' of github.com:mecwerks/spearmint-ios

Conflicts:
	code/cgame/cg_syscalls.c
	code/cgame/cg_syscalls.h
	code/client/cl_cgame.c
	code/renderergl2/tr_init.c
	code/ui/ui_main.c