Fix so MarioChron works with Random and Rotate clock feature

When choosing Random or Rotate for the clock, MarioChron is never selected.  This is because it is placed after the last clocks, and the randomizer only selects in the range between the first clock and the "Random" clock.  Since MarioChron isn't in that range, it is never randomly selected.  I moved it within that range to fix the issue.  I made the change across all the files for consistency only.  The critical change is in ratt.h.