Updated and documented map export tool, getting rid definitively rid of python.
Map export tool updated and documented getting rid of python
Merge branch 'master' of https://github.com/lzbk/BrowserQuest
Merge pull request #40 from lzbk/master

Facilitating and documenting map export (no Python)
Update README.md

typo
Merge branch 'master' of git://github.com/browserquest/BrowserQuest
more map utilities
Merge pull request #41 from lzbk/master

a quick and dirty script to facilitate extending the tilesheet
Updated the versions of Node.js known to work
Improved formatting of OSX instructions
Improve OSX instructions, update browser support list
Trival tweak to browser support list
Made player chase selected target instead of stopping on selected square

Adjusted indentation to 4 spaces per level
Typo fix
Added Aaron1011 to contributers list
Updated so pvp, database backend saves, target hovering, leveling system is available. Also changed cli for guilds ( /guild invite, /guild create etc)
Added OSX Homebrew install instructions for Redis + other minor fixups
Pedantic typo fix

Missed this one, should have been in the last commit :)
Fixed a typo in the RHEL/CentOS/Fedora redis service start command
Moved redis server information into config file