Intersection checking when moving pre-existing objects around the screen is now implemented. You should no longer be able to overlap objects when moving them. Still needs to be implemented for new objects being created, need to ask eddie on how he gets coordinates for new objects.
You can now have a hold time of 0, which is the new default. So that you can differentiate between objects that just need to be clicked to get a score for or ones that need to be held down.
Merge branch 'master' of https://github.com/oh-team-machine/Target-Tapping