Merge branch 'detect_ouya' into sdl_android
Detect which OUYA controller is producing input events, and debug the player number
Merge branch 'ouya_multiplayer' into ohrrpgce
Add the function int SDL_ANDROID_SetScreenKeyboardButtonDisable(int buttonId, int disable)
which can disable/hide virtual gamepad buttons at run-time for the benefit
of games that need to change the number of buttons available on the fly.
Merge branch 'virtual_gamepad_disable_buttons' into ohrrpgce