Had to remove the m_gstat from VideoBuffer because it's too tightly coupled with Donet
Added function signatures
Renamed ChildInfo.c and added own AppSetting class for multitree
Keep instance of ChildInfo of children (instead of just the address)
Updated dotfiles
AppSettingMultitree is really used now
printPartnerList()
getAppSetting was not called
Had to remove donet related stuff from VideoBuffer, ChunkGenerator, PlayerSimpleSkip
A nodes adds itself to the ActivePeerTable only after it joined the system
Moved processXXXPacket into subclasses, nodes confirm/reject joining nodes based on the BW capacity
Removed statistic module (for now...)
Restructured Source init
Moved ChildInfo.cc
Nodes issue a ConnectRequest to another node after they have been
rejected
ChildInfo -> MultitreeChildInfo
No designated var for numConnections in PartnerList
Nodes include their amount of successors (per stripe) in an
ConnectRequest
Added hasChild/hasParent to MultitreePartnerList
Changed RNG