net: fix qemu_flush_queued_packets() in presence of a hub

When frontend and backend are connected through a hub as below
(showing only one direction), and the frontend (or in general, all
output ports of the hub) cannot accept more traffic, the backend
queues packets in queue-A.

When the frontend (or in general, one output port) becomes ready again,
quemu tries to flush packets from queue-B, which is unfortunately empty.

  e1000.0 <--[queue B]-- hub0port0(hub)hub0port1 <--[queue A]-- tap.0

To fix this i propose to introduce a new function net_hub_flush()
which is called when trying to flush a queue connected to a hub.

Signed-off-by: Luigi Rizzo <rizzo@iet.unipi.it>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
net: fix unbounded NetQueue

In the current implementation of qemu, running without a network
backend will cause the queue to grow unbounded when the guest is
transmitting traffic.

This patch fixes the problem by implementing bounded size NetQueue,
used with an arbitrary limit of 10000 packets, and dropping packets
when the queue is full _and_ the sender does not pass a callback.

The second condition makes sure that we never drop packets that
contains a callback (which would be tricky, because the producer
expects the callback to be run when all previous packets have been
consumed; so we cannot run it when the packet is dropped).

If documentation is correct, producers that submit a callback should
stop sending when their packet is queued, so there is no real risk
that the queue exceeds the max size by large values.

Signed-off-by: Luigi Rizzo <rizzo@iet.unipi.it>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
tap: forbid creating multiqueue tap when hub is used

Obviously, hub does not support multiqueue tap. So this patch forbids creating
multiple queue tap when hub is used to prevent the crash when command line such
as "-net tap,queues=2" is used.

Cc: qemu-stable@nongnu.org
Signed-off-by: Jason Wang <jasowang@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
tap: set IFF_ONE_QUEUE per default

historically the kernel queues packets two times. once
at the device and second in qdisc. this is believed to cause
interface stalls if one of these queues overruns.

setting IFF_ONE_QUEUE is the default in kernels >= 3.8. the
flag is ignored since then. see kernel commit
5d097109257c03a71845729f8db6b5770c4bbedc

Signed-off-by: Peter Lieven <pl@kamp.de>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
net: reduce the unnecessary memory allocation of multiqueue

Edivaldo reports a problem that the array of NetClientState in NICState is too
large - MAX_QUEUE_NUM(1024) which will wastes memory even if multiqueue is not
used.

Instead of static arrays, solving this issue by allocating the queues on demand
for both the NetClientState array in NICState and VirtIONetQueue array in
VirtIONet.

Tested by myself, with single virtio-net-pci device. The memory allocation is
almost the same as when multiqueue is not merged.

Cc: Edivaldo de Araujo Pereira <edivaldoapereira@yahoo.com.br>
Cc: qemu-stable@nongnu.org
Signed-off-by: Jason Wang <jasowang@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
doc: document -netdev hubport

Reviewed-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
qmp: netdev_add is like -netdev, not -net, fix documentation

Cc: qemu-stable@nongnu.org
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>