FIxed a bug in ParallelModifier, being only as long as the shortest modifier, instead of the longest.
Added conveniences method in BaseGameActivity to get TextureManager and FontManager.
Add ScaleInitializer and OnAndOffCameraExpireModifier
Fix copyright years.
Allow linking particle modifiers to an ExpireModifier so they end when the particle expires.
Fixed potential font bleeding. (Thx to Oren Bengigi)
Fixed a bug in SpriteBatch.
Some documentation and tweaks to ContainerExpireModifier
Merged default
Temporary commit.
Added MoveByModifier (and necessary subclasses).
Merge from default
Minor changes.
Fixed DoubleValueChangeEntityModifier to properly implement IEntityModifier.
Merge from default branch
Minor change.
Made allocation of a texture on the hardware NOT allocate an additional bitmap.
Removed GL_TEXTURE_ENV_MODE from TextureOptions.
Fixed getting PVRTexturformat from Pixelformat.
Dramatically reduced memory allocation when loading PVRCCZTextures.
Also reduced memory allocations when loading PVRTextures and PVRGZTextures.