Add new translations.h header to windows project files.
Remove game *g parameter from palyer::i_rem().
Cleanup veh_interact::cant_do() and fix tire change requirement checking.
Add vehicle tags field to hold vehicle metadata.
Add folding bicycle and associated logic.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into autopickup
floor divergence contributed from skills and stats at 0, no negative divergence.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Auto pickup preparations for characterspecific rules and options
Merge branch 'autopickup' of https://github.com/OzoneH3/Cataclysm-DDA into autopickup
use -lSDL, -lSDL_ttf or frameworks for osx
edit
Fixed typos for floatation_vest armor id/name
Fixed typos for floatation_vest tag "FLOATATION" and references to it in game::vertical_move(...) and player::swim_speed(...)
Stupid additional typo...
Auto pickup with characterspecific rules. Advanced rules matching with * wildcard.
Merge branch 'autopickup' of https://github.com/OzoneH3/Cataclysm-DDA into autopickup
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Added funktion to test all items against a rule and see the matching results.
Added iuse function for absorbant materials, namely towels, so that the player can dry themself. Adds morale bonus for going from wet->dry