Starting sunlight experimentation branch
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git into suntest
Enable RAVENMD4 by default (and remove extra test build)

Got idea from Marcus Collins.
Fix displaying demo name when loading demo
Merge remote-tracking branch 'ioquake3/master'
Add cgame traps to get demo state, position, and name from Tremulous
Add cgame trap to get length of playing demo

Allows demo pos / length to get percent.
Move demo recording message from client to cgame
Use vmCvar_t to access ui_recordSPDemo in cgame
Don't use ui_recordSPDemo to disable "already recording" message
Remove old x86_64 JIT compiler
Remove README note about USE_OLD_VM64
Merge remote-tracking branch 'ioquake3/master'

Conflicts:
	README
	code/qcommon/vm_x86_64.c
	code/qcommon/vm_x86_64_assembler.c
Always reset vertex attrib pointers with animated meshes.
Move renderers a bit closer together
Merge remote-tracking branch 'ioquake3/master'

Note: tr_font.c doesn't compile.

Conflicts:
	code/renderergl1/tr_font.c
	code/renderergl1/tr_image.c
	code/renderergl1/tr_local.h
	code/renderergl1/tr_shader.c
	code/renderergl2/qgl2.h
Move tr_font.c in Code::Blocks project
Fix USE_FREETYPE breakage
Oops missed a bit
Move mingw to separate build job on travis-ci