Added a sprite.cs Class
Merge pull request #1 from tympaniplayer/master

Added the sprite.cs Class
Merge branch 'display'

Conflicts:
	adventure-through-the-knight.suo
Changes to sprite class, added player class
Merge pull request #2 from tympaniplayer/master

Added a player class
Prepped the sprits and Player classes for orginization. Next will branch out and work on movable character.
Fixed up player.cs

Also added a player object in game.cs with update and draw methods.
Corrected alpha layer for player texture
More Organization. Added Gamepad functionality. Will test later.
Mono branch of the game.
Linux version works, Will make sure to port everything over.
SpriteSheet Commit
Proof of concept

I changed around the sprite sheet calculator class and made it static. I
applied animation to the player as a proof of concept
Working on merging the files.
Merge branch 'test' into mono - Testing how merges fare.
Said it was up to date. Trying again.
Fixed animations in to compensate for the fps. Works in mono. Need to copy everything into the windows project.
Copied everything over from mono
Merged
Modified the input controller to accept enums. Next step: Revert to the dictionary vector input method.