Set float for glstate.depthRange.set(0.0f, 1.0f)
Group GE_CMD_CLUTFORMAT
Add missing glClearColor(0,0,0,1);
Add glstate.depthTest.disable();
Add glstate.stencilTest.disable();
Initial implementation of vf2h.

Fixes Fat Princess and possibly other stuff.
Correct prefix handling in vf2h/vh2f.
Make changing register values actually work.
Allow changing fpu/vfpu regs.
Fix

test