Allow GL state (re-)application to exit non-locally in a well-defined manner.
Make sure to reapply texture uniforms properly if the program has changed.
Define a special loading-exit that the renderlist catches.
Include the ID in Resource.Image debug-strings.
Updated jglob.
Merge branch 'tmp' into core
Merge branch 'core'
Added a glgetf function to GLConfig.
Added ability to set interpolation type on varyings.
Added ability to specify centroid interpolation on individual textures.
Added a universal way to dump all generated programs.
Set centroid varying on tileset packbufs.
With centroid varying, don't inflate tile textures anymore.
Merge branch 'centroid' into core
Merge branch 'core'
Make MeshBuf capable of handling more arbitrary attributes.
Always use cdraw to render fastmeshes.
Publicized additional stuff from MapMesh.
Make TexSI parent public.
Added a moddable GLSL Value for the object-space vertex position.