Redoing cooldown configuration properly, made it through Air
Fixed a bug where AirSwipe was stopped by plants it broke
AirBlast can no longer flip levers
AirBurst's charge time reduced to 1.75 seconds from 2.5.
Cooldowns properly configured for Earthbending
Properly configured all cooldowns to work better.
Added a 1 second cooldown to EarthBlast and WaterManipulation
Fixed RapidPunch and Paralyze to no longer work with weapons
AirBlast altered to have a diminished effect at a range
AirShield altered to charge up
Tornado altered to charge up
Increased animation chargeup speed of AirShield and Tornado
Made AirSwipe, EarthBlast, FireBlast and WaterManipulation destroy each
other
Tremorsense is toggleable using shift/sneak with it selected
Firejet's power diminishes over time to 1/2 strength
FireShield properly made to block most Bending blasts
FastSwimming no longer is activated by ANY shift moves (not just
waterbending)
HealingWaters no longer usable in WaterSpout
Several Waterbending bugs fixed with paralysis and other things that
prevent Bending
Surge no longer creates water with a bottle in certain situations
WaterManipulation animation altered
Fixed a bug with WaterManipulation
Bloodbending can once again no longer be used on Bloodbenders
Fixed cooldown bugs with Surge
A DEFAULT CONFIG OPTION WAS CHANGED - PLEASE DELETE YOUR CONFIG TO APPLY
IT
AirBlast strengthed to compensate of the overall nerf - AirBurst
"nerfed" to be the same as it was before the AirBlast strength
AirSwipe, upon blocking abilities, deal no damage
RaiseEarth, Collapse and EarthBlast can be selected/created through
non-bendable material (like glass or ice)
Lightning is now "obstructed" by obstacles - you can't select targets
through walls or the like with it anymore
OctopusForm can no longer hurt people trapped in waterbent ice - this
was never meant to be a combo
Breaking frozen torrent blocks properly creates air and not water.
Minor HeatControl bug fixed
Fixed Collapse and FireJet in AvatarState.
Nope