home stuff
Merge branch 'master' of github.com:clucasa/Zeus
Our Wednesday update. The code for heightfields and particles are on their way. There is a lot of code to look through in the samples so it is taking a while. Somehow our point light shadow map problem got fixed, but I haven't had time to see what fixed it. Our focus will be on getting particles and heightfields working in physx, but I think that it will be importat to get a debug version up and running so taht we can use physx visual debugger. In regards to repX, the samples have some code on loading a repx collection so we will look into that.