added in code for picking up blocks in Breeding, not sure it works yet though
Added in a track skip function, hype
Added in the dropping functionality for Breeding. Refactored a little bit of code to do so
Messing with the draw functions for Breeding. Lots of weird behavior. It is a lot better than it was before but there are still some kinks to work out
I think i finally figured out how to fix the wonky behavior. Kind of weird the order of operations was not being respected