Updated the additional MetaStation map to v22D from v22A:
v022D
- Added a few small changes to maintenance and some other areas, adding a few MULEBOT delivery points that were missing, as well as one to disposals.
- Fixed the APC direction in the janitor's closet
v022C
- Made some changes to the shuttle to make it nicer
- Fixed some problems with the atmos burn chamber being a bit clunky. It's more usable now.
v022B
- Got rid of table between sleepers in the emergency shuttle. Sleepers should be fine now.
- Remade the AI upload foyer so servers are not doubled unnecessarily.

Full image of the station: https://dl.dropbox.com/u/858120/Static/SS13%20Map%20Thread/13-03-10%2019-23%2022D.png

Please post any feedback here:
http://forums.nanotrasen.com/viewtopic.php?f=16&t=12512
Updated MetaStation to v22E from v22D
-Added wall-mounted map posters around the station
-Improved various aspects of a lot of areas
-Changed area designation of space outside the vault

Also updated decals.dmi, adding map-left-MS and map-right-MS on top of the normal map-left and map-right sprites.
Removed the old map
Merge pull request #38 from Metacide/master

Updated the additional MetaStation map from v22A to v22E, added in-game Map sprite
 - Urgent fix to NTSL. Sanitizes the output of NTSL, including the broadcast() function.
 - Added a GetCleanVar to be used when getting a global variable to use inside the game code, it will sanitize() the variable if the compare argument is not equal to it; the compare argument should used to see if NTSL has changed the value.
 - Added a sanitize_data proc for the signal datum. It will sanitize all the data using strip_html_simple().
Merge pull request #45 from Giacomand/NTSL_Fix

 - Urgent fix to NTSL.