[Build] Remove copy local as all projects are now outputing to the same folder
[Toolkit.Graphics] Add CppObject.Tag in order to provide fast association between Toolkit instance and Direct3D11 instance.
[Toolkit.Graphics] Add GraphicsDevice.DrawQuad(ShaderResourceView) to draw a quad texture. Add GraphicsDevice.AutoViewportFromRenderTargets, true by default to set automatically viewport when a new rendertarget is set through GraphicsDevice.SetRenderTargets