fix msgpack-d submodule
Merge branch 'develop' into client-server
add ping/pong types. Perhaps it's time to DRY up the request/response types? Added documentation and an explination of the protocol for networked peers
Merge branch 'develop' into client-server
added openssl and vibe-d to vendors dir as git submodules
Added new makefile and other vendored code
remove info from makefile; use vibe-d at v0.7.16
Merge branch 'client-server' into develop
Remove workaround because DMD decided to not work with it anyways
fix dup flags being passed into DC_VENDOR_FLAGS
make Windows use Win32 event driver
Merge branch 'develop' of github.com:dymk/diqs into client-server
remove libevent .libs from makefile for windows builds
Rework client/server payload passing code

Clean up how FileDbs are loaded/created, and add some passthrough methods to OnDiskPersistance. Server and Client now have basic semi-working implementations, but most of the work here was just figuring out how to structure the request/response cycle between a client and a server. Databases still load in a blocking manner; this needs to be fixed.
More windows specific tweaks in the Makefile
remove unused imports; remove bad unittest in util.d
Restruture Makefile to be more modular

Allows parts of DIQS to be compiled sans unittest (or release, etc), because DMD is buggy.
Most of DIQS, except for net/*.d, server.d, and client, respect the build configuration
(debug, unittest, unittest_io, and release)
Added addImage to client/server, and error handling in some places
importImagePixelsFlat(T)(T[] pixels) added.

Added a helper function to BaseDb to assist in adding ImageSigDcRes seperate from an ID.
Merge branch 'client-server' into develop