Adding function to return an FlxAnimation for modification.
Merge branch 'dev' of https://github.com/Beeblerox/HaxeFlixel into dev
Merge branch 'dev' of https://github.com/Beeblerox/HaxeFlixel into dev
Adding logic to prevent game from crashing when an entity calls remove on FlxGroup after it's been destroyed.
Optimizations and feature additions to FlxWeapon. Added property setter in FlxSprite because it's useful to override the behavior of setting flipped variable.
Added number defines for Xbox controller on windows. Removed unnecessary "connected" checks. If not null, connected.
Restored flipped property to being private.
Fixed issue with new version of NME 3.5.5: http://www.nme.io/blog/2013/02/02/nme-3-5-5-webgl-and-more/
Merge branch 'dev' of https://github.com/Beeblerox/HaxeFlixel into dev

Conflicts:
	src/org/flixel/FlxGroup.hx
	src/org/flixel/FlxSprite.hx
	src/org/flixel/plugin/photonstorm/FlxWeapon.hx
	src/org/flixel/system/input/FlxJoystick.hx
	src/org/flixel/system/input/FlxJoystickManager.hx
Added a way to override the engines deadZone for joysticks that have yet to be created.
Optimization in ArrayFindIndexOf in FlxU.
Merge branch 'dev' of https://github.com/Beeblerox/HaxeFlixel into dev
Merge pull request #216 from crazysam/dev

Optimizations and new functionality in FlxJoystick