Changed WinForms keyboard handling to use WM_KEYUP/DOWN messages so that we can capture left/right alt, control, and shift keys.
Implemented GetData<T> for MacOS
Merge branch 'develop' of https://github.com/mono/MonoGame into develop
Switched to using the RawInput API for keyboard state.
Implemented Texture2D.GetData<T> for subregions on DirectX
Normalized line endings
Updated implementation of Texture2D.GetData<T> for MacOS to handle subregions properly
Merge branch 'develop' of https://github.com/mono/MonoGame into develop
Removed commented exceptions
Corrected #defines for Windows Phone
Merge pull request #1789 from borrillis/develop

Updated implementation of Texture2D.GetData<T> using subregion for MacOS and DirectX
Merge pull request #1710 from SickheadGames/keyfix

WinDX Support For Left/Right Control, Shift, and Alt Keys