Added basic water
Added basic fishing rod
dded Timer, LevelLogic and GameLogic
Now trash is moving
Added DestroyOtherOnCollision
Added magnet to rod

Added Killing walls for objects bounds
Added weird fish
Basic Rod Physics
Spawning enemies and trash
Added Gods Death Ray
Basic End Level
Requesting mic
Uploaded final first version

Now with fx's
Added GameDraw Free for basic modeling
Added Trashcube piece
Added tasks
Tricube merged corrected collision
Added Tricube
Picking up all basic elements
Added horizontal movement for character
Created scene construct