removed old directories
moved demo to games
created additional readme's
created additional readme's
removed old lowercase server.js file
removed lowercase files from git
removed lowercase files from git
added knight model and removed spritesheets
updated config file and index.html for new changes
fixed scene and system classes
fixed bug with calling parent methods, implemented basic movement code to the controller class, using the player class in the demo game now instead of directly creating a pawn instance
fixed issue with paths, moved networksystem to networkmanager, made playermanager a static class
removed network.js from systems
renamed managers/Network.js to managers/NetworkManager.js for consistency
Rename .travis.yml to .travis.yml.disable

temporarily disabling travis.ci for this branch...
fixed issue causing client not to load
Merge pull request #6 from xealgo/dev

merging from dev
refactored code and started on air shooter game
refactored entire core. added node modules to project. added collision detection
modified git ignore