Starting code.
finished problem 1 - modified the server so it can maintain multiple client functions simultaneously
added tuple class and wrote basic board tests
finished problem 2 - implemented the board. Note it is not thread safe yet
updated specs
started implementing server - bug: neighbors don't update when a bomb blows up
game appears to be working correctly - server is mostly implemented -still need to write arguments on why it is thread safe - still need it to be able to read from file
made outline for file verifying method
changed board to show empty spaces instead of 0s
made it tell you how many players tehre are
you can now read a playing board from a file
removed unnecessary print statements
added welcome message
cleaned up code
added specs
added argument to why server is thread-safe
responded to code review comments
fixed the reason I failed the beta submission autograde tests - bug when you dig a bomb
deleted duplicated test
added readme