static single-case clamp
split CP2 vector-scalar reads to attempt direct 16-bit writes
temporary overload fix for C++ preprocessor on old FP model
prototype loop breaker for Boss Game Studios ucodes
updated timing recovery loop search to correct flags
rewrote temp_PC pre-buffer and write-back loop control
rewrote entire SU RD and EX loop control system, most of RSP core
major VU rewrite:  destroyed artificial union index (arrays for real vectors)
fixed bad (but official patent doc.) length condition formula
testing for similar oddities with SQV as used with LQV
T_T just a couple of trivial changes I forgot to commit :(
restored maintenance template to fast-decode scalar elements
fixed corrupt scalar element decoder when VS ^ VT < 0
finished collapsing scalar element decoder mess into look-up
static condition codes for unsigned clamp
more junk I forgot to commit
deprecated control `VU_OVERRIDE_WEIRD_ELEMENT`
updated build
got the GNU build working with HLE audio
removed unused reference to mfc0 look breaker