Started building a loader
Working server client connection and read write.
Working .dll AH-68
Add basic package structure. AH-68
Loading temp file

Discuss with Tim about the structure and with Graphics,Mattias.
Add functions to the network component to access received packages. AH-68
Refactor out connection from NetworkHandler. AH-68
Changed some vectors to free space
Refactor connection logic in preparation of multiple clients. AH-68
Merged physics into procjet from outside project.

Physics from space out is now (hopefully) fully merged with the project.

Updated interface, removed access to collision tests.
Last commit before weekend.

Sorry MVG!! Calleh commiting here! NO TIME FOR LOGIN IN AND OUT
Working on a new loader
Fixed files
Finished refactoring of server/client connections. AH-68
Testing done before last check by QA

Physics done and tests done up to the point for QA to do the last check
and then move it to done. Ready for merging it in to master after a go
from QA.
Fix reconnecting client. AH-68
Wierd error.
Random commit.

Commiting. Inline functions added. Maybe needs to be optimized in the
future. Interface is fixed. Objects collide from basegameapp.
Finalized basic physics.

It works. Unittested. Tested in basegameapp, collision happens.
Add callback for clients disconnecting. AH-68