SpawnEntityMessage, its creation in MessageFactory, level registering for spawnentitymessage
Added direction to LocationComponent
Added new Action, Action::Fire. Added binding to Action::Fire. InputComponent now generates SpawnEntityMessage when fire-button is pressed
Ammunition spawning now sort of works.
Faction component
Added faction component to bullet factory method
HealthComponent
TerminateEntityMessage
Entity termination
Committing the progress so that I can switch computers.
Moved bullet collision handling logic to BulletScriptComponent.
Actually added script component to bullet
Cosmetic changes to EntityFactory.cpp
Merge branch 'Ammo'
Fixed component.h after merge
Fixing visual studio project settings after merge
Fixed messages in CollisionChecker.cpp
Added missing files to project. Fixed entity creation after collision changes.