added class to control what weapon in available and made minor changes
to baseball bat and laser gun weapons
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
Made a new branch, older version didn't seem to work. Again, trying to
push my .java file into the master game project.
Created Mummy and adding drawing functions
sometimes readZBuffer returns values below 0, causing you to move
through walls (don't want that!). prevented movement when any values are
below 0. so you can't move through walls anymore
updated .gitignore
Merge branch 'catsrabbits'
Merge branch 'catsrabbits'
Changing some things on other files to suppress errors and testing
motions
Merge branch 'catsrabbits'
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
Merge branch 'catsrabbits'
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
New branch created after experiencing errors with master-branch merging.
Stopped by Prof. Ames' office and concluded it would be best to make a
new branch altogether and update the files manually to match the old
branch.  In this vein, 'items' and 'inventory' branches updated to match
old branch.
Updated PlayerMotion class to support proper functioning of the copied
'items' and 'inventory' files (flying, speed counters, distance
counters)
fixed swarming bats
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
Merge branch 'master' of https://github.com/ProfAmesBC/Game2013.git
Add texture
Merge branch 'master' into ParkPacManGhost