blueprint export with layers fixed, some elements switched to vertex buffer rendering

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@645 14438d79-0ffd-4333-8ae7-ea2bdd901387
ask user if texture coordinates should be converted while loading a 3D mesh

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@646 14438d79-0ffd-4333-8ae7-ea2bdd901387
option added to change shadow orientation

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@647 14438d79-0ffd-4333-8ae7-ea2bdd901387
decal render bug fixed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@648 14438d79-0ffd-4333-8ae7-ea2bdd901387
material cache optimized a bit

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@649 14438d79-0ffd-4333-8ae7-ea2bdd901387
fixed another decal bug

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@650 14438d79-0ffd-4333-8ae7-ea2bdd901387
lighting for buildin primitives (non 3d meshes) fixed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@651 14438d79-0ffd-4333-8ae7-ea2bdd901387
fps optimized

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@652 14438d79-0ffd-4333-8ae7-ea2bdd901387
ball optimization

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@653 14438d79-0ffd-4333-8ae7-ea2bdd901387
region updates for ball reflection fixed, ramp optimized

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@654 14438d79-0ffd-4333-8ae7-ea2bdd901387
revert one optimization step from 654

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@655 14438d79-0ffd-4333-8ae7-ea2bdd901387
fixing ball draining issue if reflection is on and another ramp issue

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@656 14438d79-0ffd-4333-8ae7-ea2bdd901387
fix setPower (and inline some more stuff)

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@657 14438d79-0ffd-4333-8ae7-ea2bdd901387
get rid of old unused/non-working code & libs

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@658 14438d79-0ffd-4333-8ae7-ea2bdd901387
add (undefined) DEBUG_XXX back again

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@659 14438d79-0ffd-4333-8ae7-ea2bdd901387
clean up libs

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@660 14438d79-0ffd-4333-8ae7-ea2bdd901387
continue clean-up

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@661 14438d79-0ffd-4333-8ae7-ea2bdd901387
continue clean-up

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@662 14438d79-0ffd-4333-8ae7-ea2bdd901387
continue clean-up (final)

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@663 14438d79-0ffd-4333-8ae7-ea2bdd901387
__forceinline removed due to bad compiler optimization

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@664 14438d79-0ffd-4333-8ae7-ea2bdd901387