android luajit libs now works (soname problem fixed)
undefined references in GLESRenderer fixed, java files updated
typo fixed
Delete CrownView class
Some fixes to java files
Disable seed.ini file reading
Add some CL options for android
Accept empty paths under android os
Android window and glcontext fixed, TODO: fix filesystem
Merge branch 'master' into win-port
Use hard coded shaders in both renderers
include -fPIC in COMPILER_FLAGS
include android make files in src
mv luaopen_libcrownlua to luaopen_libcrown
change make files (see previous commit)
replace function luaopen_libcrownlua (see previous commits)
remove game dir from CROWN_INCLUDE
disable terrain samples
include android classes to src/os/android, TODO: tool->android_builder
remove android dir from root