Quaternions
Added some operators to vector3 (e.g. normalize)
Little fix to numeric traits
WIP: Adding more operators to matrices
Created revGame project
transform source implemented
Scene nodes
Fly-by camera (WIP)
Fixes and little aditions in matrix and vector.h
Finished implementation of transform sources
Generalized application3d to work with external cameras
crashes in scene nodes fixed (it crashed when no parent was attached).
fly by camera ready
WIP: Bullet physics integration