Merge pull request #11 from cr3pt/android-msm-3.4-kk-exp

u0; Add smartassH3 governor
SELinux: Reduce overhead of mls_level_isvalid() function call

Date	Mon, 10 Jun 2013 13:55:08 -0400

v4->v5:
  - Fix scripts/checkpatch.pl warning.

v3->v4:
  - Merge the 2 separate while loops in ebitmap_contains() into
    a single one.

v2->v3:
  - Remove unused local variables i, node from mls_level_isvalid().

v1->v2:
 - Move the new ebitmap comparison logic from mls_level_isvalid()
   into the ebitmap_contains() helper function.
 - Rerun perf and performance tests on the latest v3.10-rc4 kernel.

While running the high_systime workload of the AIM7 benchmark on
a 2-socket 12-core Westmere x86-64 machine running 3.10-rc4 kernel
(with HT on), it was found that a pretty sizable amount of time was
spent in the SELinux code. Below was the perf trace of the "perf
record -a -s" of a test run at 1500 users:

  5.04%            ls  [kernel.kallsyms]     [k] ebitmap_get_bit
  1.96%            ls  [kernel.kallsyms]     [k] mls_level_isvalid
  1.95%            ls  [kernel.kallsyms]     [k] find_next_bit

The ebitmap_get_bit() was the hottest function in the perf-report
output.  Both the ebitmap_get_bit() and find_next_bit() functions
were, in fact, called by mls_level_isvalid(). As a result, the
mls_level_isvalid() call consumed 8.95% of the total CPU time of
all the 24 virtual CPUs which is quite a lot. The majority of the
mls_level_isvalid() function invocations come from the socket creation
system call.

Looking at the mls_level_isvalid() function, it is checking to see
if all the bits set in one of the ebitmap structure are also set in
another one as well as the highest set bit is no bigger than the one
specified by the given policydb data structure. It is doing it in
a bit-by-bit manner. So if the ebitmap structure has many bits set,
the iteration loop will be done many times.

The current code can be rewritten to use a similar algorithm as the
ebitmap_contains() function with an additional check for the
highest set bit. The ebitmap_contains() function was extended to
cover an optional additional check for the highest set bit, and the
mls_level_isvalid() function was modified to call ebitmap_contains().

With that change, the perf trace showed that the used CPU time drop
down to just 0.08% (ebitmap_contains + mls_level_isvalid) of the
total which is about 100X less than before.

  0.07%            ls  [kernel.kallsyms]     [k] ebitmap_contains
  0.05%            ls  [kernel.kallsyms]     [k] ebitmap_get_bit
  0.01%            ls  [kernel.kallsyms]     [k] mls_level_isvalid
  0.01%            ls  [kernel.kallsyms]     [k] find_next_bit

The remaining ebitmap_get_bit() and find_next_bit() functions calls
are made by other kernel routines as the new mls_level_isvalid()
function will not call them anymore.

This patch also improves the high_systime AIM7 benchmark result,
though the improvement is not as impressive as is suggested by the
reduction in CPU time spent in the ebitmap functions. The table below
shows the performance change on the 2-socket x86-64 system (with HT
on) mentioned above.

+--------------+---------------+----------------+-----------------+
|   Workload   | mean % change | mean % change  | mean % change   |
|              | 10-100 users  | 200-1000 users | 1100-2000 users |
+--------------+---------------+----------------+-----------------+
| high_systime |     +0.1%     |     +0.9%      |     +2.6%       |
+--------------+---------------+----------------+-----------------+
Signed-off-by: Waiman Long <Waiman.Long@hp.com>
Signed-off-by: Paul Reioux <reioux@gmail.com>

Change-Id: Icbdb428e318e8db18c8de3677afcfdb7ddc9904a
SELinux: include definition of new capabilities

The kernel has added CAP_WAKE_ALARM and CAP_EPOLLWAKEUP.  We need to
define these in SELinux so they can be mediated by policy.

Signed-off-by: Eric Paris <eparis@redhat.com>
Signed-off-by: James Morris <james.l.morris@oracle.com>
[sds: rename epollwakeup to block_suspend to match upstream merge]
Signed-off-by: Stephen Smalley <sds@tycho.nsa.gov>

Change-Id: I8a3e0db15ec5f4eb05d455a57e8446a8c2b484c2
SCHEDULER: Autogroup patch group by current user android UID instead of task ID

Change-Id: Idf6ca3984e6e19a96aa1c39224ac4527eedf1c85
random: squashed commits

random: create add_device_randomness() interface

Add a new interface, add_device_randomness() for adding data to the
random pool that is likely to differ between two devices (or possibly
even per boot).  This would be things like MAC addresses or serial
numbers, or the read-out of the RTC. This does *not* add any actual
entropy to the pool, but it initializes the pool to different values
for devices that might otherwise be identical and have very little
entropy available to them (particularly common in the embedded world).

[ Modified by tytso to mix in a timestamp, since there may be some
  variability caused by the time needed to detect/configure the hardware
  in question. ]

Change-Id: I417154fbaac639a32bc282842207cd918ca18120
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

hwrng: add randomness to system from rng sources

When bringing a new RNG source online, it seems like it would make sense
to use some of its bytes to make the system entropy pool more random,
as done with all sorts of other devices that contain per-device or
per-boot differences.

Signed-off-by: Kees Cook <keescook@chromium.org>
Signed-off-by: Paul Reioux <reioux@gmail.com>

Change-Id: Ia4ecd75a9a8a07129d12e268025551e017d86598

random: fix up sparse warnings

Add extern and static declarations to suppress sparse warnings

Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>

Change-Id: Iad1cc04ef44107f63dce306f022c75385db779de

random: make 'add_interrupt_randomness()' do something sane

We've been moving away from add_interrupt_randomness() for various
reasons: it's too expensive to do on every interrupt, and flooding the
CPU with interrupts could theoretically cause bogus floods of entropy
from a somewhat externally controllable source.

This solves both problems by limiting the actual randomness addition
to just once a second or after 64 interrupts, whicever comes first.
During that time, the interrupt cycle data is buffered up in a per-cpu
pool.  Also, we make sure the the nonblocking pool used by urandom is
initialized before we start feeding the normal input pool.  This
assures that /dev/urandom is returning unpredictable data as soon as
possible.

(Based on an original patch by Linus, but significantly modified by
tytso.)

Tested-by: Eric Wustrow <ewust@umich.edu>
Reported-by: Eric Wustrow <ewust@umich.edu>
Reported-by: Nadia Heninger <nadiah@cs.ucsd.edu>
Reported-by: Zakir Durumeric <zakir@umich.edu>
Reported-by: J. Alex Halderman <jhalderm@umich.edu>.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

Change-Id: Ie19d85d5966d245528a47785ee531b2e9e9c4d9e

random: use lockless techniques in the interrupt path

The real-time Linux folks don't like add_interrupt_randomness() taking
a spinlock since it is called in the low-level interrupt routine.
This also allows us to reduce the overhead in the fast path, for the
random driver, which is the interrupt collection path.

Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

Change-Id: I460357c25849dc0cf2ecbc532db6b24bb3c21df6

random: use the arch-specific rng in xfer_secondary_pool

If the CPU supports a hardware random number generator, use it in
xfer_secondary_pool(), where it will significantly improve things and
where we can afford it.

Also, remove the use of the arch-specific rng in
add_timer_randomness(), since the call is significantly slower than
get_cycles(), and we're much better off using it in
xfer_secondary_pool() anyway.

Signed-off-by: "Theodore Ts'o" <tytso@mit.edu>
Cc: stable@vger.kernel.org

Change-Id: I210abac0a8f6e8fb23108de768a068d9477db797
Merge pull request #2 from TeamHackLG/android-msm-3.4-kk-exp

Android msm 3.4 kk exp