Check and fail early if requested wallpaper size exceeds maximum texture size.

This fixes an issue where OpenGL initialization succeeds but buffer allocation fails because the requested wallpaper size
is too large (or otherwise unsupported) by the graphics hardware. This fixes an issue where SystemUI crashes constantly
on the PandaBoard when connected to a full HD display. Tested only on PandaBoard, no access to alternative hardware.
Signed-off-by: Wim Vander Schelden <wim.vander.schelden@philips.com>

Change-Id: I8d2e1ae9fd9772977c4e365f23f2f58bbca3787c
QS: Capitalize more consistently

Change-Id: Idfe152a97e639c97ac68f98d516f7646f458c31e
Signed-off-by: Rohan Mathur <rohanmathur34@gmail.com>