Bug fixed in iniatial window position
ignore file modified to allow shader
bug fixed in mip map usage
WeakPtr introduced but it might not work
add weak_ptr
modified destruction of the application
header of camera capture modified
clear added to Aspect
smart pointers module modified
resource manager header modified
added module destruction procedure to gpu
minor changes in simple rc
code updated in TextureContext to Proxy<>
back color state modified in gui render
get set added for colors
quad render fixed
terrain test modified
punk_engine project file modified