- Added a helper function to automatically load an OBJ file from a stream or file.
- ObjImporter is now static.
- Minimap is now disabled if power is insufficient.
- Minimap can now be clicked on to teleport the camera to click destination.
- GUI elements will now scale if the window changes.
- Fixed Graphics.DrawTexture being called outside Repaint events causing texture to redraw in 3D at world origin.
- Files are now loaded on startup and stored in memory rather than when needed.
- Converted all four spaced indentations to tab characters.