Issue #5 > Added a CfcFallingObject class representing an abstract game object which destruction gives score points. Only basic properties for now.
Issue #5 > Added CfcFallingCircle class as a first falling object type.
Issue #7 > Added CfcFallingObjectGL which will be a base class for object to displayable geometry conversions.
Issue #5 > Added mPosition property to CfcFallingObject - top left corner coordinates of objects bounding box.
Issue #5 > Added forgotten getter and setter to circle's radius.
Issue #7 > Added CfcFallingCircleGL class - circle to triangle sequence converter.
Changed the test code to display games first circle :) Also some code formatting.
Bug fix: Changed Y-axis rendering direction to go from top to bottom.