Fixed wrong strip extension size
Show the execing message in final build now since execq exists.
Fixed some remaining vsprintf's
Properly run an execute after each config file is loaded (ioq3)
Merge branch 'master' of https://github.com/Razish/OpenJK
Merge branch 'master' of https://github.com/Razish/OpenJK
Merge branch 'master' of https://github.com/Razish/OpenJK
Added r_mapOverBrightBits
Merge branch 'master' of https://github.com/Razish/OpenJK
Map loading screen now shows extended ASCII and colours in player names
Increase buffer sizes for serverinfo to avoid truncation on servers with many players
Added libpng for screenshot_png
Fixed CMakeLists.txt files to accomodate the modular renderer. Don't know
if it works on Linux/Mac though :/
Merge pull request #129 from xycaleth/master

Fixed CMake again
Merge branch 'master' of https://github.com/Razish/OpenJK
Fixed the console and messagemode boxes in MP (ioq3)
Adds cl_currentServerIP cvar so you can see the resolved IP of server rather than just typed string.
Check for dir traversal in svc_setgame.  Not sure if this is best way to handle it (return without error)
Com_Printf minor tweaks
Fixed a tab derp in cvar.cpp