Merge pull request #4 from thehutch/master

Fixed NPE when removing null body
Minor improvements

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Merge pull request #5 from thehutch/master

Added culling enabled option in the config.yml
More "realistic" physics

Fix git attributes applying line endings to wood texture and corrupting it

Signed-off-by: Chris Sanders <zidane@outlook.com>
Add GUI crosshairs

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Better mesh and normal generation for smaller meshes and smoother curved surfaces

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Make the texture look less pixelated when zooming in

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Add a diamond model file and use it for the cone shape

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Change version to 1.0.0-SNAPSHOT.
Use new shared-parent pom.
Change Caustic and React dependencies to 1.0.0-SNAPSHOT.
Update Maven plugin versions to latest.
Cleanup and add to gitattributes and gitignore.
Fix shade filtering.
Add @Zidane as a developer. Go go worker monkey!
Various improvements

Better shading
Better diamond model
Add a specular map to the wood texture to demonstrate the use of
multiple textures
Use CrazyBump to generate texture maps (it's free!)
Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Only act on left/right clicks when the mouse is grabbed.

Signed-off-by: Steven Downer <grinch@outlook.com>
Merge pull request #6 from Grinch/master

Only act on left/right clicks when the mouse is grabbed.
Add Spout Nexus until Maven Central is utilized.
Cleanup and improve cuboid texturing a bit

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
@Zidane Ghost objects using collision listeners work, run this build, and watch the sphere

This is cacelling any collision involving a sphere (the check should be
replaced by a check for ghost type objects)
Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Texture OBJ model rendering

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Revert "@Zidane Ghost objects using collision listeners work, run this build, and watch the sphere"

This reverts commit 4f9214129acc68966f1ee4bd77e9b5026d599e4f.
Add a little bit more of light attenuation

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>