Initial commit
Adding readme
Corrected name of PickupSpawner (from CollectibleSpawner) and moved character and initial cube on red cog
Change Cog animation speed
Changed level-1.unity. Made cog even faster
Changed PickupSpawner to take coordinates where the first pickup was spawned. Changed scene to use new variable
Altered size of cogs to fit art. Moved positions of cubes and character
Updated scene. Changed lighting to point and alterated material
Fixed boxes y axis in spawning
Made collider work with character
Added forgotten files for collision and keeping character alive
Commented out rotation as moves character around cog
Added graphics for cogs and applied them to it
Add script (CharacterMov) to charater
Resized cogs for small and medium. Moved character and cubes to compensate
Add other files of character movement
Merge branch 'master' of https://github.com/helenwilliamson/ticktock
Added big cog. Moved materials into separate folder
Added sound, fixed background lighting
Further changes - adding materials