Make windows closeable based on subwindow flags. [1664]
Change some makefile and Info.plist things to clean up version strings. [1701]
Create a safe install target for development versions. [506]
Fix ifdef.
Add a command menu to get around issues with non-US keyboards. [880, 1460]
Merge mac-window-closing and mac-command-menu.
Merge release cleanup changes.
Look for pref file matching the save file as a fallback. [671, 758]
Make object name singular when a slay is noticed. [1731]
Capitalize command verb when selecting item. [1732]
Fix monster capitalization. [1738]
Change description for deep descent from two levels down to five levels down.
Remove HURT_FIRE from death mold. [1692]
Remove redundant IM_POIS on s, W, $, and L. [1601]
Move IM_COLD and IM_POIS to monster_base for G; make green glutton not IM_COLD. [1601]
Merge pull request #253 from bensemmler/mac-fixes

Import bensemmler's Mac fixes - thanks!
Merge pull request #256 from bensemmler/monster-flags

Clean up monster flags. [1601, 1692]
Merge Ben Semmler's grammar fixes
Convert spaces to tabs, move variable declaration to beginning of block
Merge Ben Semmbler's pref file matching change.

The game will first look for a user pref file matching the character name (as it currently does). If that fails, it will try to find one matching the savefile name. Should address parts of #671 and #758.