PDA NanoUI
Merge pull request #3 from ZomgPonies/master

Updating My Branch
Rebalanced the blob to improve chances of the crew.
Made message key generation a global helper function.
Made explosive implants use a random phrase instead of preset one
Nuke ops now know the code to their explosive implant
Energy Net Fix

I've implemented a fix for the energy net, it's a little hack-ey, but
nothing horrible. The original code set your anchor to one, which means
you can't be pushed, pulled, or grabbed. The coder seems to have assumed
it also restricted your movement, and it does not. So I set the affected
mob's weaken to 300, which is more than enough to let the energy net run
it's course. And reset it to 0 in the event the net is broken or
completes the teleportation. I also removed the inability to kidnap mobs
without a player in them, because it's a pain in the ass to test things
like this when you need a second player to help you with it.
Merge pull request #95 from SamCroswell/master

Ninja Energy Net Fix
Merge pull request #93 from alex-gh/blob_fixes

Rebalanced the blob to improve the chances of the crew.
Merge pull request #94 from alex-gh/explosive_implants_phrase

Explosive implants now have a random phrase instead of a pre set one.
Merge pull request #7 from ZomgPonies/master

23/12/13