Update CHANGELOG.txt
fix for not removing completed research from other bases.

but let's leave live alien interrogations alone.
Merge pull request #350 from 54x/master

Updated changelog
ignore clicks with empty crafts for mission to mars.
some base defence fixes

alternate behaviour for getAvailableSoldiers to check for proper conditions
and an heroic variable name to enable it.
fix alien recovery

- treat the north-west corner of the corpse as the corpse, just as the original did
- reversed some of redv's changes to allow for this, but ran with some good ideas.
- fixed bullet sprite for heavy laser... cause that was bugging me, and i was
already in the ruleset.
- fixed silacoid weapon (it should really have a -1 clipSize)
- fixed points totalling for live aliens that have "accidents"
- fixed reapers
add base defense to "new battle mode"

only using the base defined in the ruleset for the time being, with a view
to opening it up a little, maybe we should add the "custom base" builder
here for some... "thorough testing"
Merge branch 'master' of https://github.com/SupSuper/OpenXcom
and stay down!
place a roof over their heads

i don't even.
Merge branch 'master' of https://github.com/SupSuper/OpenXcom
- quick battle item/craft assignment fix