Colors and stuff
Made this a little better
Jah
Initial keyconfig screen made
This menu doesn't quite config keys yet, but will soon
Hrr
Added some functionality for swapping keys
Added 'tap'
Merge remote-tracking branch 'tdengine/master' into alpha
This menu is now vaguely functional
Quality of life fix
Momentum slightly preserved when hit
Numbers adjusted
Added highly divergent momentum properties on the different block types
An adjustment that I feel is wholly beneficial
Numbers, adjustments, etc
Intermediate class 'arcadeHarness' established to handle generalized keyboard/joystick-based input for 2D games

Conflicts:
	src/c++/engine/interface.cc
	src/c++/engine/interface.h
Yeaaaah
Merge remote-tracking branch 'fighter/alpha' into interface-rewrite

Conflicts:
	src/c++/engine/draw.cc
	src/c++/engine/interface.cc