Added Math.js
Reorganized Vector2
Added #minXY, #maxXY & #valueOf
Added digits parameter to #toString
Removed redundant .ZERO
Replaced all instances of ==|!= equality with ===|!==
Moved the license tag to accomodate the closure-compiler
Updated documentation
Changed prototype from literal to sequential
Reorganized Vector3
Added #valueOf
Added digits parameter to #toString
Removed redundant .ZERO
Changed .X, .Y, .Z to be constructor functions instead of properties
Replaced all instances of ==|!= equality with ===|!==
Moved the license tag to accomodate the closure-compiler
Updated documentation
Changed prototype from literal to sequential
Added target argument to Vector3.BarycentricUV
Moved Vector3#isNormLT, #isNormGT, #isNormEQ to Vector3.isNormLT, .isNormGT,
Changed Vector3.version into constant .VERSION
Reorganized Vector4
Added #valueOf
Added digits parameter to #toString
Removed redundant .IDENTITY
Replaced all instances of ==|!= equality with ===|!==
Moved the license tag to accomodate the closure-compiler
Updated documentation
Changed prototype from literal to sequential
Removed Vector4.Matrix4, Added Vector4.Matrix3
Added target argument to Vector4.Rotation, .SLERP, .Matrix3, .Vector3
Changed Vector4.version into constant .VERSION
Reorganized Matrix2
Added #valueOf
Added digits parameter to #toString
Removed redundant .IDENTITY
Replaced all instances of ==|!= equality with ===|!==
Moved the license tag to accomodate the closure-compiler
Updated documentation
Reorganized Matrix3
Added #multiply2x3Vector2Translation, #multiply2x3, #toCSS2x3, #toCSS & #valueOf
Added .Translation, .multiply2x3Vector2Translation, .multiply2x3
Added digits parameter to #toString
Removed redundant .IDENTITY
Replaced all instances of ==|!= equality with ===|!==
Moved the license tag to accomodate the closure-compiler
Updated documentation
Changed prototype from literal to sequential
Added target argument to Matrix3.Rotation, .RotationX, .RotationY, .RotationZ, .EulerXYZ, .EulerYXZ, .EulerZXY, .Scale, .Translation, .Vector3, .Vector4, .Matrix2, .Matrix4
Changed Matrix3.version into constant .VERSION
Reorganized Matrix4
Added  #valueOf
Added digits parameter to #toString
Removed redundant .IDENTITY
Replaced all instances of ==|!= equality with ===|!==
Moved the license tag to accomodate the closure-compiler
Updated documentation
Changed prototype from literal to sequential
Added target argument to Matrix4.Translation, .Vector3, .Matrix3
Changed Matrix4.version into constant .VERSION
Added Matrix4Frustrum
Added Matrix4Ortho
Added Gauss-Jordan elimination test