Different strategy for multiple versus single opponent
Fix target selection.
Revert to random corner behaviour and add new code to avoid collisions.
Improve 1-on-1 movment.
Fix minor evading bug.
Move ElizaBot package. First draft (not-working) of wave tracking.
WaveTracking effective on circular movement.
Comment out evasion code.
Use weighted average for wave offset.
Change base. Remove unused print statement.
Add wave segmented name-vel category.
Use velocity relative to enemy bearing for wave tracker.
Fix weighted average for arbitrary base.
Add more directional wave categories.
Minor movment improvements to prevent hitting wall.
Tweak weighted average.
Don't slow down as much for single opponent.
Tweak weighted wave average ratio.
Add finer grained wave categories.