Eliminate some magic numbers, and make several functions more consistent with each other.
Just call ResizeDisplay(true) inside SetInternalResolution.
Set default to false for option, FrameSkipUnthrottle
Error checking in sceGeEdramSetAddrTranslation().
Try to match especially the size of ge contexts.

But also some of the actual data, most of it matches like this.
Don't default lighting on / matrices filled.

Seems like everything starts out at 0.
Include GE_CMD_PATCHFACING just in case.
Merge pull request #3850 from unknownbrackets/ge-minor

Improve accuracy of sceGeEdram* and sceGeSave/LoadContext
Merge pull request #3846 from thedax/win32MinorCleanup

Win32 UI: Eliminate some magic numbers, and make several functions more consistent with each other.
Add ifdef _WIN32
Merge pull request #3848 from raven02/patch-20

Set default to false for option, FrameSkipUnthrottle
Android buildfix.
Merge remote-tracking branch 'upstream/master' into fps2