fixed id for Flip Y option in the surface contect menu

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@587 14438d79-0ffd-4333-8ae7-ea2bdd901387
revert change to fix lost world rendering

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@588 14438d79-0ffd-4333-8ae7-ea2bdd901387
layer support added. You can assign every element to it's own layer. Each layer can be switched on/off to hide elements

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@589 14438d79-0ffd-4333-8ae7-ea2bdd901387
some layer handling bugs removed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@590 14438d79-0ffd-4333-8ae7-ea2bdd901387
apply/undo button added to rotate/scale/translate dialog.

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@591 14438d79-0ffd-4333-8ae7-ea2bdd901387
numbers added for the last 8 loaded tables to load a table by using keys. e.g. Alt-F and then press 2 to load the second table from the list

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@592 14438d79-0ffd-4333-8ae7-ea2bdd901387
adjust 'Draw in front/back' with layers

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@593 14438d79-0ffd-4333-8ae7-ea2bdd901387
layer assignment is shown in context menu

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@594 14438d79-0ffd-4333-8ae7-ea2bdd901387
save layer information to file

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@595 14438d79-0ffd-4333-8ae7-ea2bdd901387
layer selection added to toolbar

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@596 14438d79-0ffd-4333-8ae7-ea2bdd901387
Add minor code to disable gamepad button 8 (PBW and VP DPK) when disabling the ESC key via the Keys dialog.

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@597 14438d79-0ffd-4333-8ae7-ea2bdd901387
surface uses vertex buffers now and setting the material is cleaned up

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@598 14438d79-0ffd-4333-8ae7-ea2bdd901387
double freeing vertices fixed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@599 14438d79-0ffd-4333-8ae7-ea2bdd901387
some minor layer improvements 

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@600 14438d79-0ffd-4333-8ae7-ea2bdd901387
crash bug fixed for some tables
possible fix for the rotate/scale issue (vanishing elements)
added feature to import wavefront-obj mesh objects to primitives

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@601 14438d79-0ffd-4333-8ae7-ea2bdd901387
loader added

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@602 14438d79-0ffd-4333-8ae7-ea2bdd901387
removed unused d3dx.lib

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@603 14438d79-0ffd-4333-8ae7-ea2bdd901387
objloader.cpp added to project

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@604 14438d79-0ffd-4333-8ae7-ea2bdd901387
show error messages if there is a problem with the import

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@605 14438d79-0ffd-4333-8ae7-ea2bdd901387
add new file to proj

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@606 14438d79-0ffd-4333-8ae7-ea2bdd901387