Got winding order and rendering correct
Created skeleton for standard set of axes
Added cones to 3 standard axes
Put axes generation code in its own file
Created box surface
Created sphere surface rendering code and made surfaces render points or lines if specified
Created composite drawable to render more than one drawable at a time
Have implemented randomised surface colour generation
Constructed body and neck
Created head and modified neck of person
Created left and right legs for person
Constructed person using just bones and surface factory objects