Use vector in stead of array for inventory_ui CATEGORIES.
Gettextify version string.
Don't try to translate the "missing" item, it won't work anyway.
Clean output.cpp a little.
Tweak iuse::knife message.
Automatically convert %2$s etc to %s etc for nonlocalized build.
Vehicle: Fix no cargo bug with fancy rng item damage. Also add check for invalid cargo spots in .json load
map::load add optional argument for implicit overmap pointer. add editmap as friend
monster:: add editmap as friend
editmap:: mapgen testing and applying via 'o'. Hilight monster pathing in NSA view mode.
editmap: document [o] mapgen
Let's start getting weights in order!
More re-sanifications.
More weights!
More weight stuff.
Weight is done!
Fixing colors.

There's like a hundred cases where the description says 'this black
so-and-so' and the item's color is pink or something. It's ridiculous.
Colors are done!
Coverage pass.
Fixing thickness silliness.