Disease: Byte[] stubs + from [];
TestStats fixed
Lots of Disease and SimInfo changes, please test, propably a wrong offset somewhere...
Hopefully nullref fix (vault propably in SimDate where HUmansnapshots are added...)
DiseaseIO Class in Library => IO. You can put it where you want it, test please (David - Gui)
DiseaseIO Fix (never forget the band(!))
Renamed IBinaryFile to IBinaryObject to better represent its use and also made Disease implement it since it already had the method.. Also i really want a generic class/interface hirarchy for reading and writing and i already have an idea.. ;)
Small refactoring in ArchiveWriter
Some structural but minor refactorings.. Should all work as planned.. Btw if we ever want to "update" .sim files e.g. when continuing a simulation, we need to implement some checks since in the current state it throws an IOException since the file is already in use.. I guess from the SimulationData?
Simplified DiseaseIOService and changed a namespace
Fixed a Bug in MovementComponent, that did lead to not putting the human in its desired Location after Travelling
SimInfo now logs simintervall, snapintervall and simduration -> your files will not be working anymore, atleast the header
Some Comments
!!! Removed GUI. Preparation for newGui !!!
Merge branch 'testing' into new_gui

Conflicts:
	EpidemicSim_GUI/Components/SettingsComponent.resx
	EpidemicSim_GUI/EpidemicSim_GUI.csproj
	EpidemicSim_GUI/MainForm.resx
	EpidemicSim_GUI/Miscellaneous/Separator.resx
	EpidemicSim_GUI/Program.cs
	EpidemicSim_GUI/Properties/AssemblyInfo.cs
	EpidemicSim_GUI/Properties/Resources.Designer.cs
	EpidemicSim_GUI/Properties/Settings.Designer.cs
	EpidemicSim_GUI/Simulation/FactorContainerForm.resx
	EpidemicSim_GUI/Simulation/Panels/SimulationDiseasePanel.resx
	EpidemicSim_GUI/app.config
	EpidemicSim_Library/ExtensionMethods.cs
	PSC2013.sln
newGUI merged on testing