To commit
Merging conflict. yes.
Added creditsPanel
Started working on optionsPanel, added working buttons.
MC
Prep for controlPanel
Started working on Keys modifying stuff. added files and system to get the pressed key
Saving and Loading control keys
Controls selection fully implemented (loading, saving, SWAGing...)
Well that's nicely drawn. Thanks Lenny
ControlManager displays Key name
I can sit wherever I want
MC
Dirt only paints where it needs to
Finished the TileOnPath Method with null parsing
Miner FSM now picks the cell depending on its weight
Implemented the two parameters that depend on team (average recovLifeAuto for example)
Merging