Handle Unreflectable flag
Don't auto equip for dead actors
Add a todo comment
Fix an issue with the AI code
Add glow effect for enchanted items
Simplify message box manager, should fix a random bug with boxes not disappearing
Remove software cursor option, hw cursors seem to be working well enough
added keywords for debian and switch to dyn libs in travis
remove debug code
typo in travis
added uuid-dev which is now required during building
Release and show the cursor when focus lost
Add Vampirism and Sun Damage effects. Some fixes.
Fix bug applying instant effects
Merge remote-tracking branch 'scrawl/master'
Add Bound & Summon effects (will need some adjustments later)
Fix bug when enchanting: only the mBase pointer was updated, not the CellRef mRefID, which is used for container stacking. The new (enchanted) item was stacking with the old item when it was added, so the enchantment completely disappears.
Add a utility function to add items to a ContainerStore by RefID
Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
Adjust value for several item types as according to wiki