Implemented the ability to toggle boolean INI values

	--for now, only added one option that is happy being toggled
	--the basic framework for adding special controls is sketched out
Add an options button to the BG1 start screen
GUI will try and put found items into bags automatically

- uncovers a wierd bug, where firkraags challenge scroll vanishes if you put it in a bag
- this doesn't affect anything but the container looting, pc to pc item swapping stays in normal inventory

- now finally, you can concentrate on moving forward rather than micromanaging your inventory
- much like real life, shoving stuff in bags is the easy bit, finding it when you need it is the hard part. realism++
Re-synch the Torment GUIOPT to reflect changes
Implement Paging, even though it will not be used

 -- this saves someone from being slapped in the face when they implement option #17
Finally, resynch with torment GUIOPT