[ADD] Initial iOS project commit
[ADD] Initial commit of Visual Studio Project/Solution
[ADD] Game class
[ADD] Spacescape skyboxes
[FIX-iOS] Added header includes for IOS and disabled pch headers
[ADD-Win32] MyGUI
[ADD] MyGUI Layouts for 1280x720
Merge branch 'master' of ssh://inthepines.co:20999/salvation-dev

Conflicts:
	include/Game.h
[ADD] InGameMenu and MainMenu controllers
[ADD] Game states
[ADD] Nav game state with nav points & buttons
[ADD] Switch from Main Menu to Nav Game State
[FIX] Added _Main container panels for ingame widgets and mainmenu widgets
[ADD] Game audio interface global functions to be used cross platform.
[ADD] hover, click and click alt audio files
[ADMIN] user settings
Merge branch 'master' of ssh://inthepines.co:20999/salvation-dev
[ADD] nodes are added at increasing distances
[FIX] camera was in wrong position on nav screen
[ADD] ship has limited range based on engine level
[CHG] nav buttons now hidden and centered
Merge branch 'master' of ssh://inthepines.co:20999/salvation-dev
[FIX-iPad] Make this thang compile/run on iPad (almost) still need to inject updates for game and gui
[ADD] Blue ring for nav points
[ADD] White ring for current location
[ADD] White circle for jump range
[ADD] graphic files for red zone, orange zone and blue zone
[ADD] dialog box
[ADD] city/station mode and space mode
[CHG] nav map now available from station/city and space
[ADD] game timer
[ADD] game cfg settings
[ADD] random names for cities, stations, contacts and planets
[ADD] basic planets and sun
[ADD] camera displays the planet your ship is currently at
[FIX] can now choose if a dialog is modal so you can't click on other actions
[ADD] Lens flare
[CHG] Main Menu centered on sun
[CHG] Offset node view for planet
[ADD] Ship Status basic functionality
[ADD] buy fuel and use fuel functionality
[ADD] more gui sounds
[ADD] Battle mode
[ADD] Store repair/buy
[ADD] Reward for destroying hostile ships
[CHG] GUI is now darker
[CHG] Remove Ogre logo
[ADD] Initial missions - not finished