[SharpGen] Allow VS2012, VS2013 to be used to compile standard DirectX June 2010
[Core] Adding Matrix3x3 class. Add Decompose Uniform scaled matrices.
[Graphics] Fix eol in RasterizerStateCollection
Update README.markdown
Adding proxy functionality in constant buffers (in effects framework) for sharing buffer from multiple effects
Adding Update method for constant buffers ( update a constant buffer without applying a pass )
Move to v4.5.1 framework (VS 2013)