register a WebSocket connection
reduce log level, use same port for WebSocket as for UDp
web socket client can receive messages for player
UDP spec for reconnect from the same IP address
socket.io client can reconnect from the same IP address
refactor towards common Connection class
common constructor
pull up more methods
pull up createPlayer
remove unnecessary return value
inline message handling functions
extract functions
moved the .toString() call out
make use of closure instead of passing arguments