Started working on 3D audio. Made a listener and a emitter and gave them
the properties and functions that they will need. Also changed all the
forward slashes to baclshases (which I just rechecked and need to be
forward slashes... shoot...) and changed folder structure so that the core
components of the audio engine are not in the root anymore but in the core
folder. The most publicly available classes are now in the root.
And all the back slashes are now forward slashes, this will make porting
to linux/OSX a bit easier (however the win32waveOut functionality wont be
available there)