Adjusted volumes in LevelBase.unity.  Modified waypoint names to work with audio in LevelYoung.unity, LevelMiddle.unity, and LevelOld.unity.  Edited and compressed certain SFX.  Added in ability to walk on wood in MoveState.cs.  Added in check for if audio is on in MoveThenDoState.cs and MoveToObjectState.cs.  Started adjusting fade out/in times in Crossfade.cs.  Cleaned some code up in SoundManager.cs.