Stop adrenaline from altering moves directly
Convert "THREAD" to "thread" for consistency
Better lockpick message when trying to pick unlocked doors.
Make sorted_profs, the sorted profession vector, saner.
Replace null ammo_type usage
iuse::knife: Fix non-intuitive/undocumented carve item functionality, and unexpected sometimes-menu, sometimes-not behavior via a more helpful menu.

* Previously, carve item was only an option if knife is wielded, and the only way to know this was by looking into the source code.

* New menu implicitly says 'you need a lighter with 4 charges' over the disabled cauterize option.
Fixed vehicle-wall spawning collisions destroying the wrong terrain.
Pressing ESC when renaming a vehicle leaves the name instead of wiping it.
fixed possible crash when exiting vehicle interaction menu
fixed bug in uimenu::query() which caused crashes
Merge some vehicle interaction fixes.
Fixtastic