added second ship for network movement testing purposes.

added a model to ship, refactored camera code, commented skybox and helmstation.
Moved the shipmover out of ship to the scene.

With Rik Ruiten
Fixed errors network packet, added networkPacket to shipMovement
Fixed not clearing received messages from the  vector container.
Lock thread
close window after startgame
denied package first step
Merge branch 'ShipMovementTest' of github.com:gametechnology/psi-2013 into ShipMovementTest

Conflicts:
	include/Engine/Network.h