Disabled GL_TEXTURE_COORD_ARRAY client state in OpenGL2 context to prevent crash on windows while font drawing.
stopPropagation and stopImmediatePropagation don't depend on cancelable property (http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/events/Event.html#preventDefault())
[html5] loadFromHaxeBytes for BitmapData