Fixed a description in a comment.
Changed the name of the "lensDirectory" knob to "lensFileSequence"
Adding maxVerticesPerFace() to MeshPrimitive and optimizing a bit by iterating once over the vertexId and the verticesPerFace arrays.
Using maxVerticesPerFace() in TriangulateOp.
Fixed a bug where tcl expressions in the lensFileSequence knob were not being evaluated.
Removed several assert() calls which were causing syntax errors when compiling cortext in debug mode.
using IMATH_INTERNAL_NAMESPACE if it is defined
moving includes to header to avoid namespace conflict with OpenEXR 2
disambiguating Box transform bindings
fixing test for precision error present with OpenEXR 2
Merge pull request #5 from goddardl/AssertRemoval

Assert removal
Merge pull request #6 from goddardl/NukeLensDistort

LensDistort
Merge pull request #7 from andrewkaufman/OpenEXR2Compatibility

OpenExr 2 Compatibility
Adding minVerticesPerFace as well.
fixing error message on SceneCache SOPs with bad geo
Added ieMeshInterpolation support for Houdini.

ToHoudiniPolygonsConverter will create a primitive attribute named "ieMeshInterpolation" and set it according to the MeshPrimitive::interpolation. "catmullClark" maps to "subdiv" and "linear" maps to "poly". FromHoudiniPolygonsConverter will detect the "ieMeshInterpolation" attribute and set the interpolation accordingly. The attribute name and values match IECoreMaya functionality.
Merge pull request #4 from ldmoser/maxVerticesPerFace

Max vertices per face
Merge pull request #8 from andrewkaufman/houdiniMeshType

Added ieMeshInterpolation support for Houdini.
Allowing .lscc files to be loaded
IECoreMaya fixed dag menu GL bug for sceneShapes