Added a hit sound to the Saurian Skirmisher line's ranged attack
Made SOUND:POISON not work on unpoisonable units
Made feeding use unplagueable instead of not_living
Merge branch 'master' of git://github.com/wesnoth/wesnoth-old into tmp
Merge branch 'master' of git://github.com/wesnoth/wesnoth-old into tmp
Updated animationWML for the Saurians and Dwarvish Thunderer line
Fixed the Dragonguard halos
fixed a small mistake
Merge pull request #73 from bumbadadabum/tmp

Updated AnimationWML for the Saurian Skirmisher and Dwarvish Thunderer lines
Changed the Masked Thunderer line to use the new {MISSILE_FRAME_MUZZLE_FLARE_MISS} format
Merge pull request #75 from bumbadadabum/tmp

Fixed a small bug that caused THoT to crash
made the example in sound-utils.cfg use the new syntax
Updated the dragonguard halos to the new syntax
Updated the example with a start_time
Updated "mp_game_settings" after MP scenario is played.

Now mp::lobby is able to display a correct scenario name, number of
turns and map_data for all scenarios in a campaign.

Some "mp_game_settings" are still not being updated to their correct
values after an MP scenario. For this to happen, mp::configure could be
splitted to gui and engine classes and the new engine class could be
used along with mp::connect_engine to update those values.
Fixed game's "map_data" init during "store_next_scenario".
Updated game's information in server during the next scenario init.
Updated "mp_game_settings" after campaign's entry point was changed.
Adjusted mp::lobby game's description for MP campaign.
Merge pull request #76 from bumbadadabum/tmp

Updated the Dragonguard halos to the new syntax