Fixed keyboard input controls (like DTextEntry) not working in the F4 menu.
Merge pull request #1028 from Bo98/f4-editable-fix

Fixed keyboard input controls (like DTextEntry) not working in the F4 menu.
Changed umsg to net for larger messages.

This does not break the default chatbox in any way but it adds more text to chatboxes that supports it.

(Sorry for 2 pull requests, i'm doing it on the site.)
Changed umsg to net for larger messages.

This does not break the default chatbox in any way but it adds more text to chatboxes that supports it.

(Sorry for 2 pull requests, i'm doing it on the site. Is there a way to add more files to a pull request?)
Use SWEP's PrintName in the Weapon Checker rather than the class name.
Merge pull request #1033 from Bo98/weaponchecker-printname2

Use SWEP's PrintName in the Weapon Checker rather than the class name.
Fixed #1037
Merge branch 'master' into refactor

Conflicts:
	entities/entities/chatindicator/init.lua
Merge branch 'refactor' of github.com:FPtje/DarkRP into refactor
Merge branch 'patch-3' of github.com:Chewgum/DarkRP into testing
Merge branch 'patch-4' of github.com:Chewgum/DarkRP into testing
Removed redundant space in chat
Fixed entity chat commands being removed after gamemode reload
Fixes #1017
Fixed Lua errors when a sleeping player takes damage
Fixed /sleep falsely being reported as disabled when you use /sleep while dead.
Fixed antispam /sleep notification not showing.
Made the /sleep antispam notification more descriptive.
Fixed an issue where a sleeping player can respawn, after being killed, with less than 100 health.
Fixed being able to bypass being frozen with /sleep.
Made the notification that appears when you use /sleep while dead more descriptive.