init
add: _Clean, _event(fractional), vars in OOP lib
added event.intersect.
added global func clone.
add class CCircle
add CImage, SuperObj.clone()
add gras.png, was made game
next-to-last commit before checking game
add rotate to CImage
add rotate to CImage
add prop 'angel' for CShape. Updated methods 'draw' of CImage, CRect
add event 'onkeydown'.
add CLine, stage.info(), gizmoJs, CSkeleton
edited compile.bat, compiled arm-0.5.0
added fps-meter
added localAngel, localCenter
added rotate in object
added skeleton and skeleton visualisation
added collectionObjects
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