Fix ghost gate being created on client that was preventing blockActivated from being called on client.
Fixed gateKind variable
Fixed liquid triggers to actually be useful

How filters were handled was completely stupid when more than one tank
was involved.

Evaulation is now done via the fill/drain functions to simulate actually
interacting with the tank.
MC 1.4.5 update. (MCP mappings only.)
Merge branch 'master' of github.com:SirSengir/BuildCraft
Probably render not network updates needed
It's openContainer, not inventoryContainer. Also fix network update stuff
Clean up print statement spam
Fixed game breaking power bug
Merge pull request #424 from nevercast/master

Fixed game breaking power bug!
Fixed more instances where inventoryContainer was used instead of openContainer.
Merge branch 'master' of github.com:SirSengir/BuildCraft
Adjusted Lifespan of Item drops

Added a config option for the lifespan of items dropped by pipes and
machines.

Its possible I missed some drop code, it seems to be scattered all over
the place.
Fixed derp
Fixed imports & updated build.xml
Use ordinal() instead of values()
Removed unneeded imports - set Eclipse to display a warning to remind you.
Test directional tank behaviours for RP2 pipe interaction capability.
Changes for 3.2.0 build.
Fixed config BlockIDs and ItemIDs to use Forge autoassign

Because there is only like fifteen Forge contributors making this