Fixed possible crash on loading creature spawns without stats.
Fixed possible crash on loading creatures without stats.
Optimized loading of creature and gameobject spawns.
Use ConcurrentDictionary instead of Dictionary.
New icons for both servers
added a lot of movement handlers and fixed MoveStartBackward and ObjectUpdateFailed handlers
Merge branch 'master' of git://github.com/mansemino/Arctium

Conflicts:
	Framework/Constants/NetMessages.cs
	WorldServer/Game/Managers/SpawnManager.cs
	WorldServer/Game/Managers/WorldManager.cs