Fix for loop
HexBags
Added Map, Hex.

Blueprint now does what Ship used to - has 2 layouts + fixed stats.
Ancient ship & GCDS blueprints.
EnumRange: added custom ranges.
Game: Added StartMainPhase, StartRound. GetTeam etc return &, not *.
Team: AddShips, PopulateStartHex.
Map rendering

+ Fake players
+ Fix MapPos bugs
+ JS data object
Docs