Moved static engine files to a seperate folder.

Since many Git clients have a tendency to recommend committing that
all files modified, some unfortunate consequences follow.

In this case, the game is based on an older version of the RPG Maker
Engine (1.02) which has a seperate dll (which ships with the game),
and while newer versions of the engine is backwards compatible with
1.02, the opposite is not true.

The issue has been that developers have committed their changes with
and updated definitions of what dll files to use, and what editor
is compatible. This has basically broken it for players and other
developers since unless they have the latest editor or RTP installed
will get an error message they can't easily resolve.

This solution is to keep the relevant files separate from where the
editor and game reads and modifies them.

The files are copied in as the user runs game.bat or editor.bat.
Even if the files are modified on the developers system, the
changes will not be sent upstream by default.

If there's a need to update the static files, just copy the relevant
files from the Game folder into Src\Required. All files in the
Src\Required folder will be used to overwrite whatever is in the Game
folder, and this can be used for other fixes as well.
Adds editor items to the ignore list.
1st stage of map updates

As far as I know, all maps that needed updating for the new tilesets are
done. I haven't done a complete check of the maps so there are probably
minor issues with some of the maps. Expect at least two more updates as
there are still several maps that I'd like to combine, and the tileset
database needs corrections made for game play. To keep everthing clean,
I removed the old tileset entries and their related files.
Moved exit events south.

The Dali Farm 1st floor interior exit to  Dali Farm (that takes the
player to Dali Farm) were moved one tile south in accordance with
other maps, and so you wouldn't accidentally exit the building by
walking along the south wall.
Fixed merge conflict.
Added some items.

Added some Items for use in Clairia Village.
Update for Chien Mei's magic school.

Made magic school accessible.
Made the basic layout for the magic school.
Added some angel sprites for use later.
Text and speech changes to events in Clairia.

Changed the name of some slaves.
Reduced the "..." - I don't know why I made so much of them before.
Made dialogue more fluid.
Added Clairia Village Hall - Front
Minor speech and tile edits.
Fixes bed spawn after return from slimy humiliation dream.
Merge remote-tracking branch 'Tempmania/master'