Testing out long polling
er, not really long polling yet
that's long polling
only send body back during long polling
work in progress, let's get stats pushed out via http long polling
Multiplexing events the way I think it should be done without looking at the documentation yet. Either way I seem to have the ability to consume stats from the client
Seems legit - events being raised from in-flight (lol I'm on a plane) and being consumed by a go block into the counter system
Added indexing stats to the mix
Long polling just about works with go channels and whatever - almost tidy