Still working on task 3
Logging card actions is functional, with the exception of erasing printout when a card is flipped down
Added the Deal button that restarts the game
Started the implmentation of the 3-card-match mode
Ready to implement flipping a card in the 3-card-match mode
Looks like the 3-card-match mode is done (task 5). Might need some testing. Still need to fix the output.
Task 5 is finished: Both game modes and fully working, and the game is logging correctly to the user
Task 6 finished: Enabling and Disabling the UI Segmented Control that lets the user pick the game mode
Assignment almost done: improve 3-card-match game where 2 possibilities for matching are available
Improved the cards' front design
GUI enhancements and added Slider that does nothing yet.
Fixed bug that gave lower score in 3-card-match game mode, in this case where 2 matching patterns occur. Matching will now look for the most rewarding pattern first.
Added the extra credit part: A slider that shows the history of flip results. Still have to re-arrage UI elements
Completed assignment 1. The UI has been enhanced to make the app look more native with the blue color.
Fixed bug where pressing Deal inserts a blank string in the beginning of the history.
Deleted the flip counter.
Changed the game logic to switch content (background and text) instead of switching between default mode and selected mode when a card is tapped.Changed the game's background image, cleaned up the code (incl. changing how the buttons' background images are fetched), and changed the UI colors.
Made the game with 30 cards, changed global tint to white.
Changed to card background images given in class.
Changed score label color back to black.