[DF-498] Draft collection implementation for introspection
Merge branch 'feature-new-materials' of https://github.com/dava/dava.framework into feature-new-materials
VS2010 project fix
[DF-498][DF-480] Added ability to get introspection from pointer. Added support to QtPropertyEdit
[DF-498] Added void* poiner support for VariantType
Merge branch 'feature-new-materials' of https://github.com/dava/dava.framework into feature-new-materials

Conflicts:
	Projects/Win32Framework/Win32Framework.vcxproj
	Projects/Win32Framework/Win32Framework.vcxproj.filters
	Sources/Internal/Render/Highlevel/CullingSystem.cpp
	Sources/Internal/Scene3D/Components/RenderComponent.h
	Tools/ResourceEditor/Classes/Qt/QtPropertyEditor/QtProperyData/QtPropertyDataIntrospection.cpp
VS2010 project fixes
[DF-48] Fix: fixes came from game project compiling
[DF-498] Fix introspection compile errors on Mac OS
Merge branch 'feature-new-materials' of github.com:dava/dava.framework into feature-new-materials
[DF-480] Added propertydata to handle introspection collections
Merge branch 'feature-new-materials' of https://github.com/dava/dava.framework into feature-new-materials

Conflicts:
	Sources/Internal/Base/IntrospectionCollection.h
[DF-498] Removed allocator from Introspection collection
macos fixes
[DF-520] Added introspection for components
[DF-520] Added Color Property editro
[DF-520] Added introspection to several new objects
[DF-520] Temporary disabled save/load of introspection
[DF_520] Added introspection for AABBox3
[DF-480] Added editor control to handle color editing.