GSprite now has alpha capabilities.
	-Please call super.render(g) first in sprites to make sure that your render function has the correct Composite for the sprite's alpha 		 setting.
GGame now passes a Graphics2D instead of a Graphics with the render trickle, to give access to more drawing methods and give a greater control of images.
Merge pull request #2 from TestSubject06/Development

GSprite now has alpha capabilities.