Initial commit.
Add project build files.
Move process_scratch_files.py into the package directory and add entry point.
Added plugin loading functionality and basic plugin templates.
Added three simple plugins
Ignore errors on mkdir in process.py.
Added the blocktype plugin.
Gracefully print out traceback when unhandled exception occurs.
simple.Blocks plugin now horrifically outputs in the scratchblock syntax.
Added a method to BlockTypes to distinguish between the two kinds of EventHatMorph.
Update project to be pep8 complient save for Charlotte's code.
Changed BlockTypes to handle nested blocks
In block_types: Fixed formatting and changed to handle stage scripts
Project cleanup
BlockTypes: changed html formatting and EventHatMorph block procedure
Support resubmit of already processed files.
Correct end-of-day lint errors and give _nice_ names to EventHatMorph blocks.
Fix formatting issue in to_scratch_blocks.
Ignore OS errors when acking jobs.
Added "DeadCode" plugin to show dead code for each sprite