Fix #41 - Permitir que los grupos se muevan en fila india
Fixes #28 Detectar ruido
Merge branch 'master' of https://github.com/semvidEAFIT/infiltration-game
Fixed the arrow formation movement
Fixes #49 #53 (No fire rate)
Merge branch 'master' of https://github.com/semvidEAFIT/infiltration-game

Conflicts:
	Unity_Project/Assets/scripts/src/characters/Person.cs
	Unity_Project/Assets/scripts/src/characters/soldiers/Soldier.cs
	Unity_Project/Assets/scripts/src/props/Item/Item.cs
	Unity_Project/Assets/scripts/src/props/Item/Item.cs.meta
	Unity_Project/Assets/scripts/src/props/tools/IItem.cs
	Unity_Project/Assets/scripts/src/props/tools/IItem.cs.meta
	Unity_Project/Assets/scripts/src/props/tools/Item.cs
	Unity_Project/Assets/scripts/src/props/tools/Item.cs.meta
	Unity_Project/Unity_Project.userprefs
merge from semvid repo
Fixes #54
Fixes #54
2nd merge from semvid repo
Command and Fireteam management
Merge remote-tracking branch 'origin/master'

Conflicts:
	Unity_Project/Assembly-CSharp.pidb
	Unity_Project/Unity_Project.userprefs
Some changes in ThrowableExplosive, EquippedGrenade, EquippedFlashbang, Grenade and Flashbang.
Merge pull request #66 from semvidEAFIT/Weapons

Weapons
Fixes in shooting
Merge branch 'master' into Weapons
commit before pull from semvid
Merge branch 'master' of https://github.com/semvidEAFIT/infiltration-game
Integrated some stuff to show what we have done
Fixed squad movement in formation when a soldier is dead