Beginning of gameplay coding - ObjectStateUpdateSystem ( i. e. removing and instantiating objects )
Delta time now in main loop and it is in seconds (value < 1)
Introduced exceptions
Introduced object state update system - for instantiate'ing and removing objects. Just need to fill the update method
Merge branch 'konkitWorkingBranch' of github.com:konkit/ProjectSpaceshooter into Game_prototype

Conflicts:
	ProjectSpaceshooter/ProjectSpaceshooter.vcxproj
	ProjectSpaceshooter/ProjectSpaceshooter.vcxproj.filters
	ProjectSpaceshooter/Sources/InputManager.cpp