Tidy up asm! usage in libstd
std::rand: add the Sample and IndependentSample traits.

These are a "parameterised" Rand.
std::rand: Add RandSample for Sample-ing Rand types directly.
std::rand: full exponential & normal distributions

Complete the implementation of Exp and Normal started by Exp1 and
StandardNormal by creating types implementing Sample & IndependentSample
with the appropriate parameters.
std::rand: add distributions::Range for generating [lo, hi).

This reifies the computations required for uniformity done by
(the old) `Rng.gen_integer_range` (now Rng.gen_range), so that they can
be amortised over many invocations, if it is called in a loop.

Also, it makes it correct, but using a trait + impls for each type,
rather than trying to coerce `Int` + `u64` to do the right thing. This
also makes it more extensible, e.g. big integers could & should
implement SampleRange.
std::rand: documentation & references.

Most importantly, links to the papers/references for the core
algorithms (the RNG ones & the distribution ones).
std::rand: optimise & document ziggurat.

Before:

    test rand::distributions::bench::rand_exp ... bench: 1399 ns/iter (+/- 124) = 571 MB/s
    test rand::distributions::bench::rand_normal ... bench: 1611 ns/iter (+/- 123) = 496 MB/s

After:

    test rand::distributions::bench::rand_exp ... bench: 712 ns/iter (+/- 43) = 1123 MB/s
    test rand::distributions::bench::rand_normal ... bench: 1007 ns/iter (+/- 81) = 794 MB/s
std::rand: lengthen the RNG benchmarks.

This makes them more representative, as the `bh.iter` is a smaller
percentage of the total time.
std::rand: move Weighted to distributions.

A user constructs the WeightedChoice distribution and then samples from
it, which allows it to use binary search internally.
std::rand: simplify/safe-ify the default Rng.fill_bytes.

The `&[u8]` -> `&[u64]` and `&[u32]` casts were not nice: they ignored
alignment requirements and are generally very unsafe.
std::rand: use "nothing up your sleeve numbers" for ISAAC tests.

There's no value in using the "random" numbers, when nothing up your
sleeve numbers are perfectly serviceable.

http://en.wikipedia.org/wiki/Nothing_up_my_sleeve_number
std::rand: seed ISAAC with no transmutes.

Slice transmutes are now (and, really, always were) dangerous, so we
avoid them and do the (only?) non-(undefined behaviour in C) pointer
cast: casting to *u8.
Remove thread-blocking call to `libc::stat` in `Path::stat`

Fixes #9958
testsuite: Test cases, all except issue-5216 xfailed
auto merge of #10015 : huonw/rust/minor-fixes, r=alexcrichton

- Use ["nothing up my sleeve numbers"](http://en.wikipedia.org/wiki/Nothing_up_my_sleeve_number) for the ISAAC tests.
- Replace the default implementation of `Rng.fill_bytes` with something that doesn't try to do bad things with `transmute` and vectors just for the sake of a little speed.
- Replace the transmutes used to seed the ISAAC RNGs with calls into `vec::raw`.
auto merge of #10021 : alexcrichton/rust/asm-now-analyzed-correctly, r=luqmana

We got a snapshot, taking care of a note to myself.
auto merge of #10027 : catamorphism/rust/testcases-2013-10-22, r=catamorphism
auto merge of #9810 : huonw/rust/rand3, r=alexcrichton

- Adds the `Sample` and `IndependentSample` traits for generating numbers where there are parameters (e.g. a list of elements to draw from, or the mean/variance of a normal distribution). The former takes `&mut self` and the latter takes `&self` (this is the only difference).
- Adds proper `Normal` and `Exp`-onential distributions
- Adds `Range` which generates `[lo, hi)` generically & properly (via a new trait) replacing the incorrect behaviour of `Rng.gen_integer_range` (this has become `Rng.gen_range` for convenience, it's far more efficient to use `Range` itself)
- Move the `Weighted` struct from `std::rand` to `std::rand::distributions` & improve it
- optimisations and docs
Re-make time struct fields public

These are supposed to be raw C-like structs mirroring time.h's struct tm
and struct timespec.
auto merge of #10034 : sfackler/rust/time, r=alexcrichton

These are supposed to be raw C-like structs mirroring time.h's struct tm
and struct timespec.