Make DemoExtraMessage from *[] to [][]
Make Adam_level_names [][] from *[]
Make system_name [][] from *[]
Make Wall_names const
Make med_functions const
Make render translation tables static const
Make Edge_between_sides static const
Make Object_type_names const
Remove unused center_names
Make Obj_light_xlate const
Make Thief_wait_times const
Make super_boss_gate_type_list const
Make edges[] const
Make edge_colors static, and const if D1
Mark rod.cpp uvl_list[] static
Mark editor filename buffers static
Move terrain lighting data onto stack
Move lrgb_list onto stack
Move rod_points onto stack