Initial directory structure.

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@1 f370a87c-8391-c4eb-2bdc-69c7d510d53c
test commit

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@26 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added modinfo.lua
added basic folders

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@27 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added (place holder) unitdef and script for SimpleHoverCar

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@28 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added various files & folders (needs to be cleaned up)

added unit: simplehover (works)
/give simplehover

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@30 f370a87c-8391-c4eb-2bdc-69c7d510d53c
last update did not upload all files it seems
files for simplehover

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@35 f370a87c-8391-c4eb-2bdc-69c7d510d53c
deleting unused

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@36 f370a87c-8391-c4eb-2bdc-69c7d510d53c
description changed

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@37 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added unit: simpleattackvehicle
drives with spinning wheels, shots, explodes on death

little changes to simplehover

added armordefs.lua

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@39 f370a87c-8391-c4eb-2bdc-69c7d510d53c
game_spawn.lua for start units

script of simpleattackvehicle (had forgotten to add)

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@43 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added "attackvehicledoublebarrel"
shows turrets with multiple barrels (scripted the noob way, array version will follow)

added unit "hovereffects"
shows CEG effects with EmitSfx.
todo: add effects for death explosion, give it a weapon that uses ceg for everything

added unit "simplewalker"
shows a walk script with threads

added some smokecloud effects

working resources.lua thanks to flozi

various stuff

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@48 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added unit: simplefactory.lua

added widget: unit_healthbars.lua

various changes/cleanup/advances

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@51 f370a87c-8391-c4eb-2bdc-69c7d510d53c
adding forgotten files...

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@52 f370a87c-8391-c4eb-2bdc-69c7d510d53c
delete unneeded effect

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@53 f370a87c-8391-c4eb-2bdc-69c7d510d53c
version = 

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@54 f370a87c-8391-c4eb-2bdc-69c7d510d53c
VERSION{"0"}

i wonder if this works?

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@56 f370a87c-8391-c4eb-2bdc-69c7d510d53c
version = "0.1"

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@57 f370a87c-8391-c4eb-2bdc-69c7d510d53c
the unit hovereffects now also shows the use pieceTrailCEGTag & pieceTrailCEGRange
(exploding pieces leaving a CEG effect during flight)

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@58 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added unit: buildervehicle
added unit: helicopter

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@59 f370a87c-8391-c4eb-2bdc-69c7d510d53c
added unit: attackvehiclerocket
added unit: attackvehiclemultimissile
added weapon: rocket
added weapon: swarmmissile
added CEG: smoketrail (to be used by rockets)

armordefs:
normal -> default damage

git-svn-id: http://springtutorialgame.googlecode.com/svn/trunk@60 f370a87c-8391-c4eb-2bdc-69c7d510d53c