updated the list of ideas
pathfind project started - renders maps only atm
alg. calculates the number of turns needed to get from the point of origin to adjacent tiles
pathfind calculates the number of steps necessary to access each cell of the grid
pathfinding added - the animation
added ID on the 'go' button
hid the unused components
added a second map
improved the pathfinding algorithm - it couldn't solve certain maps before