+defend

The +defends for Normal, Defend and Counter are done.
+check Armor Half

Added in the penalty to half vehicle stat armor for any checks.
Ace Bonus

Slightly altered the ace bonuses (bonii?)
Intercept

Got the intercepts working for +defend.
+defend drama

Preeeeeety sure +defend is working with dramatics now. Considering the
Macronised Bonus

Finally got around to adding in the macronised bonus to strength and
endurance. The conditions of its use made it tricky, but I got there.
Defend Results

Initial bringover of the Defend Results file.
Defend Results

Making some progress on defend results. Currently working on super
crits, but had an idea for the results messages of +check +compare and
+gscheck so going to work on that.
Sneaky Luck

Realised someone could theoretically sneak in some luck by +lucking
outside of people's hearing. So changed the +check +gscheck and +compare
messages to show that they used luck.
Bleh

Think i'm going waaaay too far into supercriticals. Decided i'll focus
on the messages for normal results, then put the specials in later.
Scratch

I've decided to start from scratch on the +defend results. Trying to
modify the existing code was proving to be too complicated. It just
wasn't built for this system.
gscheck before unorthodox

At Xeero's request, modified the unorthodox attack to do a Normal
gscheck against the target's H2H skill. If they succeed, everything
continues. If they fail, they don't even make the +attack and take
damage.
Results

Still working on the results.
Piloting/SSO

Forgot that +checking Speed in a capship uses SSO instead of Piloting