Merge pull request #552 from DDoSQc/master

The Meek Math Refactor
Moved WindowEvents to API package.

Created AbstractWindow.  VanillaRenderMaterials is also now in the API package as it's a static class and seems to be universally necessary.

Updated Docs for InventoryCanSetevent.  removed PlayerSlotChangeEvent, it was unnecessary to begin with.

Signed-off-by: Nick Minkler <sleaker@gmail.com>
Merge pull request #553 from Sleaker/master

Move WindowEvents to API packages
Improved end generator

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
These are necessary to prevent breakage on server & proxy

Signed-off-by: Nick Minkler <sleaker@gmail.com>
Merge pull request #554 from Sleaker/master

Fix server throwing an error with Windows
Don't send weather updates on login when it is clear
Remove speed from Camera

Signed-off-by: L5D <L5D@L5D-PC>
Merge pull request #555 from L5D/master

Remove speed from Camera
Oups

Signed-off-by: L5D <L5D@L5D-PC>
Fix for: Move Widget from api to engine
Signed-off-by: Karang <arthur.hennequin@free.fr>
Merge pull request #556 from L5D/master

Forget setSpeed
Merge pull request #557 from Karang/master

Fix for: Move Widget from api to engine
Added doors' animations and obj files
All is in resources/materials/block/Animated-ToProcess/

There are .obj, .ske and .sam.
There is a ReadMe too, for some subtilities and the blend file.

Signed-off-by: Thomas LAMSON <tomlabete@numericable.fr>
Merge pull request #558 from Tomlabete/master

Added doors' animations and obj files
Line endings

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
NPE fix when closing player inventory without touching any items
Fix for Server (let's not assume the engine is always a Client!)
Improve biome elevations. For good. Delete your biomes.yml

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Start to use door model

Signed-off-by: L5D <L5D@L5D-PC>