Fix crash executing the sascore test.
Update tests.
Switch on jit again by default.
Ignore __testfailure.bmp.
Arg, buildfix for Mac.

Submodules make this hard.
Set frame rate to 60 on iOS. Default was 30.
Fix for iOS
Revert CLang to gcc.
Revert 60 fps (this wasn't working).
Revert rock88's pbxcp usage. This file is no longer available in XCode 4.4+.
Flush on any clutaddr change, even just upper.

Fixes ClaDun black boxes, wrong colors in game.
Potential JIT for iOS fix.
Avoid using CALL() directly in case of far calls.

This mainly matters for x64.
This isn't needed if ABI_CallFunction* is used.

AFAICT the only reason for it is to avoid far calls, so we just can't
use CALL() directly.  It's works even when it throws on Mac.
Add !(gstate.zmsk & 1); to depthMask and remove duplicate GE_CMD_MATERIALUPDATE (exists in line69)